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I've done some test plays with this deck and the only bad match ups are super aggressive decks and mazes end decks. Although if i make it to turn 6 against aggressive decks there is almost no way they can win. The main win condition i run is playing mutavault, make it a creature, play progenitor mimic and clone the mutavault creating copies of mutavault every turn that don't get blown up by sorcery speed removal and don't die to board wipes and mill is my alternative win condition.
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