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The ultimate pillow fort! Ith, his maze, and various things to just lock down the board-state.
Ith and his various artifacts and enchantments lock down the combat step and various other steps. The only two win cons I could come up with would be Darksteel Reactor and Azor's Elocutors. I've attempted to put cards in to help them as best I could, but the deck is just made to last as long as you can in a long, slow moving, commander game.
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If you have any ideas for the deck, or think there are things that should be changed/added in/removed, please let me know in the comments below.
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You have two copies of Lightning Greaves, Path to Exile and Blazing Archon.I'm a fan of Aurification and Fight or Flight. FoF in particular has some political ramifications, as you can choose to put zero creatures into a pile for an opponent to reward him/her for not attacking you, etc.
daxos of meletis could be good and oblivion ring/ banishing light
Doctor Hydrogen:Thank you Doctor. I hate it when it does that. As for the cards you've suggested, I like Fight or Flight, I dislike Aurification though. I don't want to be hit at all throughout the game. I know that's nearly impossible, but since I now have the extra spots, I may want to add in another possible win con. Thank you for your advice.Vaan104:I probably should use O-ring or Banishing Light. It's another way to remove things and give me more defense with sphere of safety. As for Daxos, I'm not really trying to attack whatsoever, so putting him in seems a little pointless. Thank you for your help with the deck.