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A Naya enchantment deck. Thought since I made an Esper, Naya shouldn't be much of a hassle. Boy was I wrong. Red aura's aren't nearly as good as I thought they'd be. Oh well. R/W/G enchantment deck!
Your basic enchantment deck with an alternative win condition. Mayael's Aria. Boost your creatures and watch them grow to immense power with the addition of +1/+1 counters!
This deck has been viewed 790 times.
If you have any suggestions for this deck, do let me know. I'm always eager to hear what other players have to say about my decks. Thank you!
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Trained Caracal was for a low drop lifegain, but I can see why I would throw in Fencing Ace instead.It's been done. If you have any other ideas or changes you would make to the deck, please let me know!
Trained Caracal was put in for a quick drop lifegain creature. I do see a lot of potential for Fencing Ace though. I'll see how the deck runs with him instead of Trained Caracal.
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Madcap Skills and Shiv's Embrace are pretty good red auras. And a great sideboard card would be Sphere of Safety. In decks like these it shuts down any and all aggro or creature decks! Anouther sideboard would be Volcanic Strength. Great for if you know there playing mountains!
After looking over the deck, I've noticed some things that I needed to change. 1) I didn't have Kor Spiritdancers in the deck. 2) I didn't have Volcanic Strength sideboarded. I can't believe I forgot about that easy drop enchantment.Thank you. If you see anything else you would change, please let me know!