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Type-II (M11) Hey guys, I think you'll like this deck because it very unusual and extreme unpredictable. This deck can easily deal 12+ damage within 3-4 with righteousness and fling combo i made up xD. I believe this deck can easily smash W/U control because of the overwhelming damage you caused. Plus this deck is fairly inexpensive in my opinion. Strategy: -Early game- Your aim is to go be Aggro early game bashing them with powerful one drops and lightning bolt -Mid game- By turn 3-4 you need to go to your main strategy and block an play with mulitple (if any) righteousness and fling. This is effective strategy because it deals 7+ damage, destroy your enemy's creature and is very unpredictible. Or.... Use mark of mutiny and attack them and fling them with their own creaure. Or.... Charge in with Arc Runner and of course fling =D. -Late game- Keep using the same strategy. Positives: -Fast damage -Easy strategy -Fairly inexpensive -F#@KEN SMASH U/W control Negatives: -.... i dunno you think for yourself >.<
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throw in Reverberate to double Righteousness so that Fling can work even better. =)
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maybe goldenglow moth too for some lifegain
I have a similar deck but i added incite so you can guarentee people will attach you, and this will automatically make sure you can cast Righteousness
i like the fling+righteousness combo