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COMBOOOOOOOOOOOOOO
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well.. im stumped. how do you win? There is nothing but mana and draw here.. nothing to actually play
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So this deck can, when it hits it's draws correctly, draw the whole deck, then put which ever card you want from youre graveyard into your hand (Conjurer's Bauble with an empty deck, lets you draw the card) as many times as you want. so, once your deck is empty and you have more mana than you can ever need, you recur sunfire spellbomb as needed (by returning second sunrise to your hand from the graveyard as many times as you want) to ping him to death. The alternate win condition, just in case he has something to prevent damage, is to recur ghost quarter infinite times to remove all lands from his deck and board. It gets tricky to start the combo and tricky once your library is empty, but it works pretty well. Unless they have the right kind of disruption (and as long as you're willing to mulligan smart), you can win on turns 3-5 regularly. Turn 2 is conceivable, though I've never pulled it off in my goldfish games.
Here is the best description of the deck, though it is an earlier and now illegal version. http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/boab/156 The problem with this deck, besides being hard to use and is that many ways to stop it. Discard and counterspell are hard for it, and cards that increase the cost of my spells are brutal.