Great idea! Thanks. Also added plague stinger and skithiryx instead of 2 other worse infect creatures.
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This deck and all of the other 'top decks' show that this rating system is kind of bs. This is probably the worst slivers deck ever made. Even without the illegal 20 ziggurats.
You're missing the point. Why would anybody put the best card in all of magic in his sideboard? And yes you can build any deck on here. But as soon as you say you built the best deck 'eva' and put the term tourney quality next to it, you can expect criticism when.it turns out to be a very bad deck full of restricted p9...
When I read tourney quality + best artifact deck 'eva' and then saw all the restricted p9 crap, I couldn't help but lol. Come on. I don't believe anybody would want to play against this deck. And sideboarding 4 black lotus? Haha... You want to know if this deck is good or not? Here goes: it blows. Improvements? Create a deck with cards you could actually buy. How many people on this world own 4x black lotus do you think? :) Sorry for being so straight forward, but you kind of asked for it when you entered that title...
I know the legend and planeswalker rule dude. I'm not new to the game. You should however read baneslayer again. It is not a legend... Hedron is a very bad card btw. Maybe it works if your metagame is slow hut otherwise your better of with cards that actually give you life.
The one desecrated earth is to get extra card advantage. It's a pretty expansive card to play and not a card I must have each game, so a one of is fine. I thought about adding tectonic edge but I was afraid that it might screw up the steady mana base I have going on now. I'll put 2 of them in the deck and see how it affects the game. Thanks :)
Grasp of Darkness is indeed very nice, but the double black cost makes it too slow. Disfigure works perfect to slow down the white and red aggro decks :)
Great idea, thanks!
I tried to make it work, but it was just too slow and got beaten by removal too easy. I decided to build a G/B variant. It works much much better. You can find it here: http://mtgvault.com/ViewDeck.aspx?DeckID=105098 It's not finished yet, but I'm getting there.Let me know what you think :)
You need artifact land and proliferate cards.
Myeh I forgot to mention in my opening post that I don't want to use that combo since I hate infinite combo's. They ruin the entire game imo.
Ehm, yehr. That's kind of the whole point of this deck. With Quillspike I remove them to pump him up. With Wickerbough Elder I remove them to kill off any enchantments and artfacts. With Dusk Urchins I grab cards for the -1/-1 counters. Maybe I put on a bit too many -1/-1 counters. So I'll look into that. But the whole point is that I annoy my opponent by spamming -1/-1 counters from which I then benefit.
Hey Thanks for your.comment :) Last night I changed this deck entirely. I used to have thrummingbird in there among others. I decided to take it our cause it didn't really work. This build kind of works but it's still pretty slow and easy to hold of. I'm going to keep trying to find a build that works well within the concept. Cheers
Nope. What happens is: You can't win nor lose the game. You're opponents can't win nor lose the game. In other words. Nobody can win or lose.
Putting only one of a card in a deck won't make it very efficient. If you want to play Altar of Dementia you should put in at least to of them. But tbh I don't think Altar of Dementia really fits this deck, since it is not a mill deck. There are plenty of other cards which work much better if you want to sacrifice creatures that you take over. For example Goblin Bombardment. Ray of Command is old and since the new red take over cards it is just a very bad card.You should play threaten. Also some counter spells would be nice. I think overall you should make some choices. You have too much ideas in one deck. Just a thought ;) This is is my take over deck: http://mtgvault.com/ViewDeck.aspx?DeckID=99119
Hehe Insurrection is indeed a nice multiplayer card. With Mana Flare on the board the high cost won't be such a problem. Thanks :)
Yeap you are absolutely right. In the deck description it says I need 3 more funny cards to fit the sideboard ;) I can't think of any at the moment. If you know something, please let me know. Maybe I indeed should play 4 of the heavyweights. Somehow I was a bit afraid that i would end up having one in my hand and no way to take over creatures from my opponent. I'll definitely will try to play 4 of them the next time I'm going to test the deck. One problem though. Which card can I take out without ruining the consistency ? Definitely will think about it. Thanks fro your kind comment! :)
Someone gave me the tip of using Livewire Lash . Which is an insane combo card in this deck. Imagine a 1/1 infect creature with Livewire Lash. And then casting distortion strike on it.... 6 poison counters. To make it even more insane: rebound. And: sure remove my creature, doing 2 poison counters. awesome :) I removed 2 Ichorclaw Myr and put 2 Livewire Lash in for now. though I think I wanna play 3 of those. And im not sure yet if removing 2 Ichorclaw Myr was the right choice. Any ideas?
Ah yehr that is a pretty nice combo too indeed. But that would make it a totally different deck. And also, I do not play green in this deck, so Beastmaster's won't work ;)
Heya. You definitely want to play 4 crystalline slivers. It's just one of the best slivers in the game. Muscle + sinew counts are fine. BTW I think the question of the first poster was aimed at all sliver abilities. Only the Target abilities won't work, the rest of them do since they do not Target. Target abilities are not necessary in a sliver deck per se. Your mana is a bit off. You have aether vile, gemhides, gemstone, and city. As in my deck, that is more than enough to always be able to play all you slivers. You should not need swamps, mountains not plains. It will probably even slow you down. 4x homing sliver could work but I'm not sure it's necessary. Good luck with the build :)
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