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Boom goes the land. Impriosoned in the moon is what gave me the idea. It's a turn three pseudo land destruction that will probably take away any multicolored deck's access to a color. Gets completely destroyed by mono colored decks though. Oh well.
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I think if you want something that helps deal against faster decks while still retaining the land destruction, you could go -2 structural distortion, -2 shreds of insanity, -1 demolish and add another worldbreaker for more inevitability and 4 galvanic bombardments. It cuts your dead cards against mono colour and faster dual colour decks, and you can board in something like flames, rending volley, other creature hate for the crumble to dust game 2. Good luck finding the balance!
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