Red Green Impact Dash

by Iceyfur on 06 April 2016

Main Deck (60 cards)


Sorceries (4)


Instants (8)


Planeswalkers (2)

Artifacts (2)



Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Tags

  • Dash
  • impact tremors
  • Standard
  • Red Green

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0003810

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Red Green Impact Dash

mardu scout is not legal in conjunction with shadows over innistrad.

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Posted 08 April 2016 at 13:58

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My bad, for some reason it came up when I was doing searches for cards with Dash in DTK...

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Posted 08 April 2016 at 17:22

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lol no problem XD

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Posted 08 April 2016 at 17:27

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That was my bad >< I must have hit Fate on accident when doing my custom search. Zurgo's a poor replacement, I'll have to think of something, though in the meantime he'll do...

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Posted 08 April 2016 at 17:27

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actually zurgo is great! keep him in, but maybe as a 3 of not 4?

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Posted 08 April 2016 at 17:31

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Oh blah... The commenting on my phone is bad. Didn't think the first comment was posted ><

Anyway, 2 Zurgo's for possible one early game punching my opponent in the face, 2 Chandra's because her plus will dra you cards in conjunction with Bond.

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Posted 08 April 2016 at 17:31

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maybe dragon fodder would be ok? pumps your forerunners, gets more for cryptolith rite, and is good with atarka's command and tremors.

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Posted 08 April 2016 at 17:34

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So maybe remove1 each of the two redundant enchantments and 2 vials?

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Posted 08 April 2016 at 17:35

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yeah seems good, and replace temper with impulse cause you have no discard other than chandra.

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Posted 08 April 2016 at 17:46

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I dunno, Temper late game when I discard them to turns end after my dashed creatures return to hand... That's what I was initially thinking.

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Posted 08 April 2016 at 21:01

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