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The goal of the deck is to slam down a Hasty Blightsteel Colossus and win turn 1.
The name of the game is Experiment.The goal to slam down an 11/11 Infect Trample Indestructible Golem and win.You have draw cards that let you discard the golems back into your library, as well as replacing excess lands. You have one drop haste cards that also allow you to draw a card if you need to replace them. You have mana ramp spells to allow you to play Experiment as quickly as possible.
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Firstly, you might want to consider what happens when your madcap experiment deals too much damage... maybe you want something to negate that like finding "Platinum Emperion" instead, or maybe splashing white for a "Hallow"? The other thing you want to think about is counterspells; you would get completely get blown out by those. So maybe try a playset of "Guttural Response" in the sideboard? Other than that, I love it! Keep on keeping on man!
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