Simic Destruction

by IceKing2525 on 30 December 2013

Main Deck (58 cards)

Sideboard (8 cards)

Instants (5)

Planeswalkers (2)


Artifacts (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

the last 2 cards are going to be kiora, the crashing wave -born of the gods.

How to Play

following the mana curve is important because it will allow you to evolve your creatures more. make them bigger and destroy your opponent.

Deck Tags

  • Simic
  • Standard
  • Creature-Based
  • Help

Deck at a Glance

Social Stats

14
Likes

This deck has been viewed 2,898 times.

Mana Curve

Mana Symbol Occurrence

0150036

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Simic Destruction

needs help

0
Posted 30 December 2013 at 09:56

Permalink

Updated, Helpful Suggestions?

0
Posted 31 December 2013 at 05:23

Permalink

FNM playable?

0
Posted 31 December 2013 at 06:16

Permalink

I feel like biomass mutation and faerie impostor are not good in this deck. Biomass late game isn't going to do much if you're manipulating your counters how you should be and faerie impostor you're not gonna wanna play most of the time because returning a creature to your hand will remove the counters you've been adding to that creature. I'd add some control or card draw, you only have 1 prime speaker to draw and no control at all. I'd also add a prophet of kruphix or two because its an awesome card.

0
Posted 31 December 2013 at 17:56

Permalink

with biomass mutation the counters on your creatures are add on to the effect + im still researching trying to find some thing better in standard im probably going to end up waiting for -born of the gods

0
Posted 31 December 2013 at 18:50

Permalink

Kalonian Hydra works well with this deck. Would also keep you standard.

1
Posted 31 December 2013 at 08:24

Permalink

I agree that thing is a tank. I use it in my sonic evolve deck in standard. It does me well

0
Posted 31 December 2013 at 17:24

Permalink

i have no intentions for using kalonian hydra because my local hobby store doesnt have any and i feel that control is going to better in the deck

-1
Posted 31 December 2013 at 18:52

Permalink

Definitely go with what works best for you, just wanted to mention it since it would work well with adding counters and is only a 5 drop for such a beast of a creature.

0
Posted 01 January 2014 at 06:20

Permalink

yes it is and im shifting the deck into a beafy control deck

0
Posted 01 January 2014 at 07:02

Permalink

Just a tad too slow for aggro, and no control whatsoever yee. is it a budget deck?

0
Posted 31 December 2013 at 09:59

Permalink

The bottom price is over $100 and you think it's budget???

0
Posted 14 January 2014 at 20:42

Permalink

I'd look into bioshift and Mistcutter Hydra

1
Posted 31 December 2013 at 23:35

Permalink

maybe the bioshift but if i were to put in mistcutter hydra for the vastwood hydra i would lose my mid game 2 drop

0
Posted 01 January 2014 at 01:44

Permalink

Personally, I would rather have haste and pro blue. Also Gyre sage, Voyaging Satyr, Elvish Mystic, Sylvan Caryatid or Karametra's Acolyte will give you a little mana ramp

0
Posted 01 January 2014 at 08:30

Permalink

why would i need mana ramp for a max of 4 mana of the exception of prime speaker zegana

0
Posted 01 January 2014 at 08:50

Permalink

Because having a little extra mana doesnt hurt. Your call though. Just threw this together http://www.mtgvault.com/dharr16/decks/simic-standard-4/

0
Posted 01 January 2014 at 09:09

Permalink

Prophet of Kruphix is awesome

0
Posted 01 January 2014 at 17:08

Permalink

to much mana (my opinion)

0
Posted 01 January 2014 at 20:51

Permalink

U/B can ramp to it easy enough

0
Posted 01 January 2014 at 22:17

Permalink

i realy dont awnt to be ramping into 1-4 drops

0
Posted 02 January 2014 at 00:21

Permalink

Its a five drop that untaps all of your mana and allows a flashed in creature on their turn...but Ito each their own

0
Posted 02 January 2014 at 01:42

Permalink

but it could be a good sideboard trick

0
Posted 02 January 2014 at 04:10

Permalink

I defend the Prophet for every UG deck. She essentially gives you an extra turn during your opponent's turn. Your turn, cast all those noncreatures (Like Jace, D-Sphere, etc), then untap during their turn, flash in creatures and/or Instant spells, then untap and continue on with noncreature, non-instant spells during your turn (Or cast them as well, if you need to). I love playing a Prophet at FNMs. It really upsets control players, it stops aggro decks, and when people realize you're pretty much taking their turn away from them, it's gg from there.

0
Posted 05 January 2014 at 07:51

Permalink

biomass mutation + master of waves. Sounds awesome :D doesn't it. :D

0
Posted 01 January 2014 at 21:50

Permalink

yes it is because when you use biomass mutation the +1/+1 counters from any given source will stay on that creature in addition to biomass's effect.

-1
Posted 01 January 2014 at 22:00

Permalink

plasm capture

0
Posted 02 January 2014 at 00:07

Permalink

to high mana cost i would like to keep the mana cost reletivly constant

0
Posted 02 January 2014 at 00:19

Permalink

I'm confused as to what you're going for..? You only have one creature with evolve, and only 3 that come into play with counters including him; aside from biomancer's effect. So why's the mana consistency that much of an issue?

0
Posted 02 January 2014 at 06:28

Permalink

Right? Probably budget, running guildgates instead of temple of mystery and not running breeding pool at all. I mean kiora and vorel is nice because you can -1 sequentially or ultimate very quickly but besides that i dont get it. Doesnt have any control either besides bow of nylea and even that is super conditional

1
Posted 02 January 2014 at 10:33

Permalink

Yeah I don't get it.. I'm personally a huge fan of the new simic, and their evolve effect, but you really have to build the deck around evolve and +1/+1 counters to utilize that effect. Having only one evolve creature doesn't do any kind of justice for this deck.

0
Posted 02 January 2014 at 18:55

Permalink

Well experiment one isnt bad it usually survives board wipes, but casting mistcutter with no ramp is no bueno

0
Posted 02 January 2014 at 19:45

Permalink

Yeah he's good, but it takes a minute to get him to be a "threat." I just feel as if you're going to use him, there should be more of a "Simic theme" Idk, it just bothers me lol. As for mistcutter, ramp wouldn't be much of an issue if you're using it just to kick off the evolve, considering it's only x(g). You can pretty much drop it in as big as you need it, though ramp would make it so much better. Once again though, not needed since there's only experiment one.

0
Posted 02 January 2014 at 20:11

Permalink

do you guys think this deck would be FNM playable? cause i might test it and im also thinking about pro tour Journey Into Nyx.

-1
Posted 04 January 2014 at 07:08

Permalink

I hope thats not serious or are you trolling? Cuz not running kalonian hydra in a simic deck with the only controllish thing being nyleas bow is downright odd

0
Posted 05 January 2014 at 05:41

Permalink

Even mono green ramp with only hydras and mana dorks would be more efficient

0
Posted 05 January 2014 at 05:43

Permalink

I get not having kalonian since he's up to almost $20 last I checked, but yeah I just don't get this deck..

1
Posted 05 January 2014 at 05:51

Permalink

Without a sideboard, it's hard to rate this deck. I'm a big simic fan but without creature or enchantment control... Your playing a game of chance in the tourney environment. In my opinion, drop the savage summoning a and go with mana acceleration. Then you could run the Shrine to Nkithos (or whatever) for more mana. This deck needs more mana in order to draw cards. I like the 24lands but two shrines could help. Goodluck!

1
Posted 05 January 2014 at 19:56

Permalink

i saw your comments and my local card store did get more cards available so i updated the deck

0
Posted 05 January 2014 at 21:28

Permalink

This looks better! You got my like:) the mana acceleration will push the deck a turn forward by turn five, so get ready to make some big plays;)

0
Posted 08 January 2014 at 02:09

Permalink

im also thinking of playing my mono blue flying deck i want to see what you think.

0
Posted 09 January 2014 at 01:05

Permalink

Great deck, looks like fun , just made this deck http://www.mtgvault.com/dragon77/decks/shuffle-why-not/

-2
Posted 06 January 2014 at 14:36

Permalink