The owner of this deck hasn't added a sideboard, they probably should...
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Simple. The creatures (i.e. guttersnipe and Talrand) just enhance damage cards such as Lightning bolt, and Searing spear to either hit your opponent(s) for extra damage or clear the way for the creatures you generate to hit for good damage because they will have flying. Also added in a infinite if it happens, training grounds, manamorphose, lightning bolt and izzets guild mage. 6 mana for GG or turn three if you draw right. Drop izzet turn 2 then training grounds and manamorphose game over.
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With all those snow covered lands where is Skred?Also Vexing Devil, Madcap Skills, Condescend, Mana Leak or Stitch In Time?
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Finally put together what i was going for. And I'll have to look into a stitch in time now thanks :P