Arcbound Menace

by IcantTHINKofAname on 25 May 2014

Main Deck (60 cards)

Sorceries (5)


Instants (2)


Artifacts (1)


Enchantments (2)


Land (24)

Sideboard (15 cards)

Instants (11)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


How to Play

Basically, build up as many small modular creatures as you can early game, and then increase the number of +1/+1 counters they give with Corpsejack Menace and Death's Presence. Finish the game by using Damnation to destroy your army of modular creatures, giving yourself a giant Darksteel Myr and leaving your opponent defenseless.

Deck Tags

  • +1/+1 Counters
  • Modular
  • Combo

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,213 times.

Mana Curve

Mana Symbol Occurrence

001506

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Arcbound Menace

good deck, i also have 2 decks based on arcbound ability take a look and tell me what you think:

http://www.mtgvault.com/educn07/decks/modular-counters-alpha/
http://www.mtgvault.com/educn07/decks/modular-counters-bravo/

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Posted 26 May 2014 at 00:43

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Thats really cool, I never thought about the synergy between graft and arc bound. Also, using throne of geth with this mechanic is brilliant to say the least

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Posted 26 May 2014 at 05:06

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thx dude :)

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Posted 27 May 2014 at 02:31

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