Furnace celebration would be a nice addition
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I like it, the only thing I don't understand is glimpse the unthinkable? I get that it has some value in long games even in non mill decks, but it seems like removal or discard would fit better if aetherling is your wincon.
Borborygamos Enraged would draw out land to discard and gives you another card that utilizes discarding them
Deathbringer Thoctar could wipe out all of your opponents creatures in one with the Gorgon's Head turn plus it would get pumped up by anything else you kill
normally I'd add Scion of Darkness and Dark Supplicant, but the Scion is an avatar, so... yeah
I don't know if any one else did Clerics yet, but thats always been my favorite in casual. http://www.mtgvault.com/icantthinkofaname/decks/cleric-tribal/
I would max out Fabled Hero, when I ran heroic I found that to be the best due to the double strike. Additionally, I would run 3 Hero of Iroas and probably get rid of blue. Ethereal Armor and Eidelon of Countless Battles are the best enchantments in standard in my opinion, so I'd run more of both. Other than that, I would reduce the variety in the deck to make it more consistent. Good luck!
no problem, good luck
http://www.mtgvault.com/icantthinkofaname/decks/one-drop-blackwhite/
have you thought about skull clamp? I know its a dick card but I run black/white 1 drop centered around it
I would add some crappy little token spawners like dragon fodder and krenko's command. I ran prosy as a commander for a while centered around creature tokens with cards like primal vigor, doubling season, and parallel lives lol I got a turn seven prosh with eight times the normal kabolds :p made no friends that game
You need supreme verdict for creature wipe (at least 3 I think). Also, ditch Aetherling for another Elspeth because you need more numbers and how well does it run against token decks? I know detention sphere takes out multiple tokens, but I've seen token decks that run a wide variety of token types to avoid that and I know from past experience my token deck can build back up after being hit by 4 in one game.
I'd switch the artifact mana ramp to run with myr, 1 palladium, 2 galvanizers, and any other myr is infinite mana (I ran a deck that hit this turn 4 or 5 every game with sol ring then cast enter the infinite to empty a whole deck of Eldrazi onto the field)
I'd also throw out pyrite spell bomb, you'd be a lot better of replacing it with a creature like Chandra's phoenix or possibly niv-magus elemental (then whenever you don't use a spell from isochron, you can pump up the elemental)
silence could replace galvanic blast
I'd trade grim lavamancer for Satyr Firedancer. Also, think about running Silence with Isochron. Two mana per turn to make sure your opponent can't cast spells during their turn is amazing.
Have you considered increasing devotion? Its a bit more expensive than most of what you're running, but its one of the best token spawners I've found and it produces humans
all of the cards I have mentioned cost no more than $2, making it perfect for a budget deck
lastly, I would throw out wall of vines for a two drop with reach because you have enough one drops. You could even replace it with a three drop because llanawar elves and elvish mystics would give you three mana turn two. as far as three drops go, I would recommend crocanura (1/3 reach and evolve) if you're on a budget. It will definitely turn into at least a 2/4 and, unlike wall of vines, it can attack.
additionally, nourish creates poor card advantage. I would add some bigger creatures like kolanian tusker then replace nourish with the new Time to Feed card, which gives you life and makes creatures fight (preserving card advantage as long as you destroy the creature)
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