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Flanking knights. Can get a max of 5 instances of Flanking on anyone Knight other than Cavalry Master, who will be providing extra instances. Nemesis Mask will let you force block everything, which may be detrimental if they have enough big creatures, but will generally be effective, while Grappling Hooks provide a more focused version of that tactic. A good deal of creatures blocking will instantly be killed once Cavalry Masters start coming into play. Door of Destinies and Kinsbaile will provide some incentive for them to block as well as making the creatures more effective when not blocked. Pentark will be providing good removal, though will fall a bit short against some multicolored decks, as each only get's 1 color to destroy, which also doesn't account for Artifacts and Eldrazi, though, the combination of multiple Flankings, buffs, and Double Strike should make Eldrazi significantly easier to deal with when they are defending. The deck is a bit lacking in general defence, sadly, but the attack power should be keeping the enemy on their toes.
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4x Jabari's Banner could give you up to 9x instances of Flanking.
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That, my friend, is beautiful.