I Be Upkeepin

by hyperventilationsystem on 05 July 2013

Main Deck (60 cards)

Sideboard (12 cards)

Creatures (8)

Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Basically get extra upkeeps to have effects go off twice per turn with Paradox Haze.

How to Play

Get Paradox Haze. Works well with each card in this.

Deck Tags

  • Blue
  • Green
  • PAradox Haze

Deck at a Glance

Social Stats

21
Likes

This deck has been viewed 3,382 times.

Mana Curve

Mana Symbol Occurrence

0180029

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for I Be Upkeepin

I would put fog or something similar to that to at least keep the opponent at bay until you get enough mana to start playing creatures.

-2
Posted 05 July 2013 at 15:33

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or a counter spell

-1
Posted 05 July 2013 at 15:35

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I did it already.

0
Posted 05 July 2013 at 15:36

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.... Did somebody really use the username anal penetration...

3
Posted 06 July 2013 at 21:45

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Yes, if you look at his decks he doesn't take this site very seriously.

0
Posted 08 July 2013 at 13:23

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Posted 08 July 2013 at 13:34

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stop

-1
Posted 08 July 2013 at 13:47

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Some asshole down voted all our comments. I'm guessing it's whiner butt from the comments below.

2
Posted 09 July 2013 at 13:18

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I approve highly of this deck. How long does it usually take to fire off?

-1
Posted 05 July 2013 at 16:11

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Thank you. Depends on your hand. Best case scenario usually 4-5 turns.

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Posted 05 July 2013 at 17:51

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might i suggest reality strobe to get max bounce
and copy enchantment to copy paradox haze
you also might want to play with the shrine enchantments

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Posted 06 July 2013 at 05:05

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I'll think about Reality Strobe. I actually had Copy Enchantment in here but I guess it got removed. I need to figure out what to take out to add Copy Enchantment back in.

-1
Posted 08 July 2013 at 13:27

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I took out Fog and added Reality Strobe. Thanks, Berkner.

-1
Posted 08 July 2013 at 15:38

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no problem

1
Posted 08 July 2013 at 20:46

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If you get 2 or more Paradox Hazes in play your Chronozoas are gonna be sad..

-1
Posted 07 July 2013 at 10:01

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Sad and multiplying haha.

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Posted 08 July 2013 at 13:25

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People have gotta stop creating fake accounts and commenting to get votes... i swear the top 5 decks are poo {no offense} and would get smashed against every deck creation i put on here... that gets hardly any votes.. not sure what you people are smoking ;/

-2
Posted 08 July 2013 at 03:05

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Uhhhh.... A. I'm not a fake account. B. Your decks are unoriginal, illegal, and you use Eldrazi. C. You look at my other decks and they would smash yours. Now get off my account.

0
Posted 08 July 2013 at 13:25

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Posted 08 July 2013 at 13:55

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I ultimately cut it cause I didn't want the deck doing too much haha. I'll comment on your deck and let you know what I think.

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Posted 08 July 2013 at 13:59

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You got 26 lands + 4 llanowar, so basically 30 mana sources... if you look at your mana curve, if you exclude for primordial hydra, more than half your spells cost 2 or less + nothing cost more than 4... I feel you have way too much mana.

Another thing : you have no removal (except Master that could be considered helpful). I would add some countering or some removal spells.

Hope it helps

-1
Posted 08 July 2013 at 15:33

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How is that, Totby22? Reality Strobe is my removal.

-2
Posted 08 July 2013 at 15:45

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Love the deck. Azor's Elocuters or Biovisionary in the sideboard with Followed Footsteps could be fun.

1
Posted 09 July 2013 at 05:51

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Kael312, I thought about it but ultimately got cut. Thank you though. I put it in the sideboard.

1
Posted 09 July 2013 at 13:17

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Will Chronozoa's token's abilities still activate? I was thinking not because the tokens don't go to the graveyard, they just leave the field.

1
Posted 16 July 2013 at 03:28

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The token's do cease to exist but they trigger abilities before the cease to exist:

216.3. A token in a zone other than the in-play zone ceases to exist. This is a state-based effect. (Note that a token changing zones sets off triggered abilities before the token ceases to exist.)

1
Posted 16 July 2013 at 13:37

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instead of vines why dont you play awakening zone?

1
Posted 17 July 2013 at 21:35

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Hmmm....Maybe. Vines is nice for protection I guess. I'll have to think about it.

1
Posted 17 July 2013 at 21:44

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Nice Deck , in the dragon maze set there's a cards let let you move counters , don't remember the name that may help, Check this deck out if you have a moment, http://www.mtgvault.com/dragon77/decks/taking-your-deck-apart-slowly/

1
Posted 22 July 2013 at 20:17

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I believe I already saw and liked.

1
Posted 22 July 2013 at 21:36

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You should switch the guild gates for breeding pools

1
Posted 30 July 2013 at 22:21

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There. I usually have no issues with guidgates. For some reason they are usually in my opening hand or I don't mind them coming into play tapped.

1
Posted 31 July 2013 at 13:16

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leyline of sanity doesnt stop milling just sac or burn ?

1
Posted 31 July 2013 at 14:38

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I can't protect from everything ever. I see your point but I can chance it.

1
Posted 31 July 2013 at 14:41

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Have you tried out progenitor mimic? It would be hilarious if you had out a haze, a primordial hydra, and used progenitor mimic on the hydra. Quadruple counters each turn with two extra hydras each upkeep. Just saying.

0
Posted 20 January 2014 at 03:11

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