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Basically get extra upkeeps to have effects go off twice per turn with Paradox Haze.
Get Paradox Haze. Works well with each card in this.
This deck has been viewed 3,382 times.
I would put fog or something similar to that to at least keep the opponent at bay until you get enough mana to start playing creatures.
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or a counter spell
I did it already.
.... Did somebody really use the username anal penetration...
Yes, if you look at his decks he doesn't take this site very seriously.
I take this site as seriously as someone being penetrated in the anus
stop
Some asshole down voted all our comments. I'm guessing it's whiner butt from the comments below.
I approve highly of this deck. How long does it usually take to fire off?
Thank you. Depends on your hand. Best case scenario usually 4-5 turns.
might i suggest reality strobe to get max bounceand copy enchantment to copy paradox hazeyou also might want to play with the shrine enchantments
I'll think about Reality Strobe. I actually had Copy Enchantment in here but I guess it got removed. I need to figure out what to take out to add Copy Enchantment back in.
I took out Fog and added Reality Strobe. Thanks, Berkner.
no problem
If you get 2 or more Paradox Hazes in play your Chronozoas are gonna be sad..
Sad and multiplying haha.
People have gotta stop creating fake accounts and commenting to get votes... i swear the top 5 decks are poo {no offense} and would get smashed against every deck creation i put on here... that gets hardly any votes.. not sure what you people are smoking ;/
Uhhhh.... A. I'm not a fake account. B. Your decks are unoriginal, illegal, and you use Eldrazi. C. You look at my other decks and they would smash yours. Now get off my account.
What about profilate spell ? Just made this deck idea , http://www.mtgvault.com/dragon77/decks/flashing-plantlife-and-insect/
I ultimately cut it cause I didn't want the deck doing too much haha. I'll comment on your deck and let you know what I think.
You got 26 lands + 4 llanowar, so basically 30 mana sources... if you look at your mana curve, if you exclude for primordial hydra, more than half your spells cost 2 or less + nothing cost more than 4... I feel you have way too much mana. Another thing : you have no removal (except Master that could be considered helpful). I would add some countering or some removal spells. Hope it helps
How is that, Totby22? Reality Strobe is my removal.
Love the deck. Azor's Elocuters or Biovisionary in the sideboard with Followed Footsteps could be fun.
Kael312, I thought about it but ultimately got cut. Thank you though. I put it in the sideboard.
Will Chronozoa's token's abilities still activate? I was thinking not because the tokens don't go to the graveyard, they just leave the field.
The token's do cease to exist but they trigger abilities before the cease to exist:216.3. A token in a zone other than the in-play zone ceases to exist. This is a state-based effect. (Note that a token changing zones sets off triggered abilities before the token ceases to exist.)
instead of vines why dont you play awakening zone?
Hmmm....Maybe. Vines is nice for protection I guess. I'll have to think about it.
Nice Deck , in the dragon maze set there's a cards let let you move counters , don't remember the name that may help, Check this deck out if you have a moment, http://www.mtgvault.com/dragon77/decks/taking-your-deck-apart-slowly/
I believe I already saw and liked.
You should switch the guild gates for breeding pools
There. I usually have no issues with guidgates. For some reason they are usually in my opening hand or I don't mind them coming into play tapped.
leyline of sanity doesnt stop milling just sac or burn ?
I can't protect from everything ever. I see your point but I can chance it.
Have you tried out progenitor mimic? It would be hilarious if you had out a haze, a primordial hydra, and used progenitor mimic on the hydra. Quadruple counters each turn with two extra hydras each upkeep. Just saying.