Do Anything, Gain 5 life.

by HydreigonMuppetMaster on 22 September 2013

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (1)

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Deck Description

So now I have completed my Playset of Temple Gardens. That only means I should build Selesnya and Selesnya only. Why? Because the guild is so broken. Read the title and you know why.

How to Play

Well........you won't gain 5 life from doing literally anything, but it comes pretty close to that. The goal of the deck is to get out Trostani and play some wurms. Which means:

Trostani, Populate, Gain 5 Life.
Trostani, Populate, Gain 5 Life.
Trostani, Populate, Gain 5 Life.
You attack, Druid's Deliverance, Gain 5 Life.
Trostani, Populate, Gain 5 Life.
You boardwipe, Rootborn Defenses, Gain 5 Life.
Trostani, Populate, Gain 5 Life.

And out of all those times you gained 5 life, you get a 5/5 trample. Does that sound almost familiar to you? *cough* Thragtusk.

It's a good deck, even when it kind of overkills with 4 Trostanis and it works pretty well.

Deck Tags

  • Selesnya
  • Life Gain
  • Standard
  • Trostani

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

3200037

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Do Anything, Gain 5 life.

So why no angelic accord?

1
Posted 22 September 2013 at 03:00

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Huh, that card actually could help. Though the only problem I have with it is I think 4 mana for an enchantment seems kind of....neh. But if I have any convenient ways of playing more mana early game, or have realized I can actually do that, then that seems like a good card to add. Thanks!

0
Posted 22 September 2013 at 03:18

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