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I've always wanted to dabble in the green/white aggro archetype, so I decided to make a kill-resistant spin on it, thanks to Shadowmoor! Heartmender and Power Conduit are your friends here, keeping your persisted creatures alive for more and more swings at the opponent. Heck, Power Conduit even gives 'em another +1/+1 counter! Cauldron of Souls can also save your non-persistent boyos once the game gets long. Novablast Wurm is in there as a fun little addition. With your creatures persisting turn-after-turn, it gets a little silly matching that with board wiping. Otherworldly Journey is also there to save your creatures from death if they've already got a -1/-1 on them and you're waiting to suck it off until later. So, in summary, it's a basic aggro deck built with answers to most things, from artifacts, to kill spells, to enchantments, to mass armies. Comments are welcome as always! tl;dr - TURN CREATURES SIDEWAYS A LOT.
This deck has been viewed 1,221 times.
seems like it would be a lot of fun to play.
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Wilt-Leaf Liege > Knight of New Alara i have a similar deck i just about finished, its tempting to swap that pridemage in for mine.