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The Deck was made as a partner for my vampire deck (cross-link http://www.mtgvault.com/ViewDeck.aspx?DeckID=236584) for Twinheaded Dragon game style. I hope that they will manage to boost each other properly. This deck is supposed to make vampires unblockable. Vampires are gonna boost this deck with Curse of Stalked Prey. All comments and suggestions are welcome, this deck didnt have a practical try yet. Need HELP with the mana curve and the amount of lands, first time I am trying a 18 land build. Thanks in advance.
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I'd take out 2 Mentors and add 2 Trinket mages to fetch those daggers. I assume Distortion Strike is going to be replaced with Artful Dodge as soon as DKA is released. And those Ponders are kinda lame, since there's nothing significant you want to dig out from your deck. I'd consider taking them out and adding Think Twice, since they have synergy with Mana Leaks. Also adding a land or two wouldn't be a bad idea.
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Ok Eik, did the changes u suggested. The changes are: -2 mentors -4ponders +2 trinket mages +1 island +1 pains +2 think twice
This one can also work here Avacyn's Collar 1 Artifact - Equipment Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. Equip 2
And want you guys to comment on: Artful Dodge vs. Distortion Strike. My opinion is: same mana cost, both work twice but Dis. Strike gives bonus 2 damage. Well flashback makes it flexible so u can cast it any time u want later... dont even know tbh.
you have way to much going on.. slim it down and do one style....
Well... could you be a bit more constructive please, at the moment I dont even know what to remove and what to add, got not that much deck building experience. What of the "way too much going on" is not needed here in your opinion?
dont need inf. lens dont need curiosity.... use ponder, think 2ice, gitax probe... ya know?
with DKA coming out humans arent the best idea
What do you mean? Seen all the spoilers, I am not sure that I would have much problems. Besides I mostly play with my friends and that wont be a problem I guess.
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this could easily be competitive, but as far as standard goes humans are dropping off, when they start Making white vamps, then you know the humans are losing. BUt as far as any suggestions i would make, i would add smite the monstrous, its good to have when your opp transforms one his/ her werewolf/vamps into 6/6 flying game finisher. you would benifit heavily from adding a few cards that allow you to tap your opp's creatures as well like gideon's lawkeeper and avacynian priest.Add Mikeaus the Lunarch though. He id greatfor humans. If you did decide to go that route then gdeon's avenger would be good to. I don't suggest you stay white/blue though. Humans draw most of their power from green, like hamlet captainand overrun.
I wonder if that would work with my unblockable idea... Without blue I can easily change the name of the deck. I will consider turning the deck into w/g, need to think about it. Any ideas if this build will work? I want this to be very agressive, like 5 turn kill unstoppable, maximum.
Ok, made a W/G version, looks like this, If you could comment on it too - would be awesome! http://www.mtgvault.com/ViewDeck.aspx?DeckID=290461