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NOTE: Set by owner when deck was made.
I think Biomancer isn't worth taking the Cursecatcher slot for a couple of reasons. You have Silvergill Adept as an instant card draw, Biomancer needs to pay an extra cost and/or put a counter on it. This are two factors that can be interrupted by an opponent and so prevent drawing cards for you. Biomancer dosen't generate a card advantage because it says "then discard a card" so it is worthless to refresh your hand with a couple of new cards. Last but not least Cursecatcher has a more generic advantage of countering spells that may make the difference in the game, early as same as in late game.Biomancer is a usefull card in decks where it's ability could be triggered more frequent like when playing along Sage of Fables or a green splash and a +1/+1 counter focus using Deeproot Elite and Kumena. It may also has a slot in decks where cycling through your deck is an option to find something unique
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As far as i can tell after playtesting and according to the latest tournament results, biomancer is the way to go! Adept can be activated if there is a redundant card to cycle in your hand, otherwise you dont have to and its still a body on the board. With Cursecatcher on the other hand you sacrifice board presence if you make use of its ability. Also its quite easy to play around cursecatcher.
I'm playing this onehttps://www.mtgvault.com/risendeep/decks/merfolk-26/for a couple of months now and it seems to fit the meta