I agree on the teleportal I'd consider dropping both and 2 lands your curve is small enough to get away with it and it will bring your deck to 60
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Because it seems that a quick rdw would give you some problems I faced a similar deck at an fnm and ran the guy over with my aristocrats build
What about brimstone volley go for the 5 morbid can he be huge drop vexing they take 4 hit with brimstone take 5 all on turn 4 with gutter out add 2 more
And maybe drop the geyser for counterflux
And pull the pyromancer for izzet static caster
I would probably drop the armed and dangerous for turn and burn
Idea is to get the life gain with thune out or baron or both
Wasteland is good would pull out prolly the akoum refuges for it. However stone rain is too restrictive partly because by turn 3 you want one of the flyers out or the dozer / horde, sengir is an awesome card that shouldn't be discounted granted its not as powerful as some black stuff that has come out over the last 2 decades but anyone who remembers demonic hordes remembers sengirs being a black beast that was hard to deal with especially on turn 1
I'd prolly lose the tragic slips for doom blades or mizzium mortars to give you a board wipe on opponents side or use it as a single removal or boros charms for double strike indestructible or 4 to the face gives some flexibility
What about dropping shock for turn and burn with static caster it can sometimes give you a 2 for 1 - turn to 0/1 die by static caster hit something else with burn :D
Mmmm I think a quick rdw deck would give some problems I had a similar build at an fnm and got clobbered by r1 humies coming off a burning tree I'd prolly drop the sever for 2 magma quakes or a play set of blasphemous act
That's what I thought I wasn't completely familiar with the new legendary rule change thanks :)
Side board is just filler as I could think of anything to put into it
So would a decision have to be made if 2 or more exist on one side of the board if singularities hits or does it only apply to permanents etb-ing
What about adding primeval bounty and into the wilds for etb land effects
How does the legendary rule affect leyline of singularity and what about switching out wall of vines for wall of swords ?
And quite possibly the cacklers for stromkirk nobles as they combo so nicely with madcap
Ash zealots over shred freaks
Why not drop the doom blades and go murder gives you more flexibility though the obvious not standard argument can be madeUntil then it would be decent and I don't see adding blood barons despite some people saying as much because it will cause an imbalance in your curve