The BEST Unblockable Deck

by huffsomepluff on 18 October 2014

Main Deck (60 cards)

Sideboard (26 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is my finalized version of what I believe to be one of the best unblockable decks you can make on a budget. While of course I can see where the deck would be improved by adding cards such as Sword of Fire & Ice or other expensive cards, I really aimed to keep the price tag of the entire deck below $20. I personally prefer to use Basilisk Collars rather than Loxodon Warhammers because I had some on hand already, but if you opt for the Basilisk Collars, You're likely going to be doubling the price of the deck. There's also some cards including the Inquisitor's Flail + Quietus Spike combo and Trepanation Blade that you can throw in there, but be prepared for nobody to play with you. This deck has been in the works for nearly a year now and has gone through almost a dozen complete revamps, but I feel like it's finally at the point where it's both incredibly efficient while keeping the overall price very low, and it's honestly my favorite deck to play with. So feel free to use it and enjoy!

How to Play

The deck essentially plays as an unblockable zoo deck. Unless you absolutely cannot afford it, you're going to want to let most enemy damage go through. Your main defenses are centered around getting a Sigil of Sleep, Propaganda, Dissipation Field, or Hands of Binding out early to slow your enemies enough to outplay them. Loxodon Warhammer/Basilisk Collar are there for cheap lifegain to help protect against rush decks and just keep you alive in general. You can pretty much go two main routes with this deck. You can choose to buff one creature (your best bet is the hexproof powerhouse, Invisible Stalker) and keep swinging with that creature while using your other creatures as fodder for enemy damage or to help chip away at their life, or you can get a small army of unblockable creatures out because they're generally low drops and buff each one of those, spreading the damage out a lot more. Plus, since most of the buffs are equipment, if an opponent kills one creature, you can simply transfer it all to another one. Elbrus, The Binding Blade is in no way essential to the deck, but it's always fun to finish a game by swinging with a 13/13 flying/intimidate/trample creature. Curiosity is also fantastic for draw power, so the versatility is nearly endless in any game you play.

Deck Tags

  • Budget
  • Unblockable
  • Modern
  • Azorius

Deck at a Glance

Social Stats

165
Likes

This deck has been viewed 63,528 times.

Mana Curve

Mana Symbol Occurrence

830000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The BEST Unblockable Deck

I like how much thought has obvously been put into this deck, an the fact you mention you had to power it down to make it player friendly in your meta! +! :D

I like almost everything about this deck...but i do wonder what guard is doing is the SB... i understand he is good vs aggrroo... s he in there for flyer protection?

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Posted 24 January 2015 at 14:14

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I threw Guard Gomazoa in there moreso out of personal preference, due to the fact that a lot of my friends and the people I usually play with have a lot of flying creatures and tend to buff a single creature for massive damage or give them hexproof, so it gives me that slight advantage in stalling enough to outplay them eventually. Again, he may not be necessary and may be a little out of place, but it's helped me out enough against certain decks that I felt it'd be decent to include him in the sideboard.

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Posted 25 January 2015 at 07:36

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Not to mention, if you're in a really tight situation, you're able to equip him with a Loxodon Warhammer or a Basilisk Collar to give him some lifelink you can use as well as destroy some creatures he's blocking.

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Posted 25 January 2015 at 09:41

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thank you for the reply, he is almost a soft counter to those sort of strategies!

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Posted 25 January 2015 at 12:43

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Energy Chamber? Low mana cost, and will help boost creatures or Banshee's Blade if that's out.

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Posted 25 January 2015 at 20:58

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I was actually running Energy Chamber for quite some time in this deck, but the reason I eventually decided to take it out was because in a lot of games I ended up in a situation where I would be holding onto an Energy Chamber either in my hand or on the field, waiting to draw a Banshee's Blade for nearly half the game, and by the time I did get them both out, the game was practically over. In the cases where I got both of them out early, the game was a surefire win. But unfortunately those situations ended up becoming pretty rare. I considered sideboarding it anyway, but play testing the deck with an energy chamber in it just didn't have the pure synergy that I hoped to achieve. But again, this is just my version of this deck and how I like to play it. Feel free to customize it to your playstyle and personalize it to your taste.

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Posted 26 January 2015 at 00:54

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Has my +1
Not sure where to fit it in...but Wall of Tears is a great staller.

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Posted 26 January 2015 at 04:03

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Budget! Love it!

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Posted 30 January 2015 at 10:08

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Ha, What an a-hole budget deck. Love it! +1 from me homie!

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Posted 30 January 2015 at 15:09

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Haha thanks, that's kind of what I was going for :P

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Posted 02 February 2015 at 03:13

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Why the Coral Atoll??

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Posted 30 January 2015 at 17:25

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For mana ramp. I think.
I like Faerie Conclave much more for a nonbasic land.
It can be used with some of his pump cards.

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Posted 30 January 2015 at 17:34

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Coral Atoll doesn't ramp it enters the battle field tapped and you have to put a untapped island back in your hand XD

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Posted 30 January 2015 at 17:36

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Setting you 2 mana back for 2 mana I would just switch that out for an other island. It's still a pretty good deck tho!

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Posted 30 January 2015 at 17:37

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I put in Coral Atoll because it'll set you back a turn, but from then on you're able to tap it each turn for two, plus you know for certain that you'll also have mana to play next turn. Getting a Coral Atoll early game has helped me win a ton of close-call games that would have come down to not having the mana needed to secure victory otherwise. It's certainly not a requirement for the deck to function well, but it's helped me out enough to where I'm always glad to draw it.

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Posted 30 January 2015 at 20:42

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That sounds reasonable still not a huge fan, but I will have to test it out for myself. But good job btw!

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Posted 30 January 2015 at 22:31

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you should just put Azorius Chancery in instead it's basically the same but you can tap an island and then return it to your hand

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Posted 31 January 2015 at 02:56

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I hadn't actually considered that. I'll probably change that out when I get a chance. It would also serve better because then I could return Halimar Depths back to my hand and get to essentially "scry" again. Thanks for the tip!

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Posted 31 January 2015 at 16:51

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I once made an unblockable exalted deck (UB). It was prette great. Best part is putting in Whip of Erebos for tons of life gain. :P
http://www.mtgvault.com/blackrazz/decks/ub-unblockable-exalted-v-20/

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Posted 31 January 2015 at 02:27

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It looks pretty good, dude. Great job!

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Posted 02 February 2015 at 03:13

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Lu Xun would make an excellent source of card drawing.

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Posted 01 February 2015 at 00:49

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I agree, but I personally want to keep it modern legal, so I wouldn't put it in my deck, but again, feel free to customize it to your liking!

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Posted 02 February 2015 at 03:12

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Bident of Thassa

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Posted 04 February 2015 at 15:48

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This deck would be really easy to make Modern Legal

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Posted 01 February 2015 at 22:46

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Huh. I could have sworn that it was modern legal. Well, back to the drawing board I suppose. Although you're right, it's only a matter of switching out a few cards. Anyway, thanks for the heads-up, I'll update it as soon as I get a chance!

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Posted 02 February 2015 at 03:11

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It's Propaganda that's killing the legality. Otherwise, great innovative deck! Just needs counter spells!

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Posted 13 February 2015 at 03:54

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Since you have the Chancerys and are splashing white a bit, Windborn Muse could replace the propagandas. It's modern legal, same effect, and it's a flying blocker. On a separate note, adding Blighted Agent has a chance to get you a MUCH faster win, since infect only needs to hit for 10. Would be at MINIMUM twice as fast as any other 1/1 in the deck. Equipment wise, Silver-Inlaid Dagger is really cheap and a HUGE boost to humans (Stalker, Agent, etc.). Grafted Exoskeleton and Corrupted Conscience can also give infect to your other dudes. I use Stalker/Corrupted Conscience in my bant aura deck. Good build though. My roommate built something similar a while back, and my aura deck revolves around the same principals.

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Posted 14 March 2015 at 05:18

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I had infect in here for quite some time actually, but it turned out that people didn't really like playing against infect, so I took it out entirely. But Windborn Muse might be great.

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Posted 17 March 2015 at 15:13

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what about replacing one of the 3 cost unblockables and using Slippery Boggle and something like Aqueous Form

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Posted 02 February 2015 at 12:11

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Hmm. I hadn't thought of that. I may try it out and get back to you after some playtesting.

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Posted 02 February 2015 at 14:43

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This deck could be a lot better even keeping it budget - the creature selection has much room for improvement. Mainly, you forgot about shadow! Shadow creatures may technically not equal unblockable, but factually the are. There are less than 40 creatures with shadow in existance, of them only a dozen or so are good enough to consider and among those, many still can't block. However, they are all pretty cheap, moneywise.

* The good (blue) shadow creatures are:
- Looter Il-Kor
Helps filtering your deck

- Thalakos Mistfolk and Thalakos Scout
Virtually unkillable as long as you have blue mana open/cards in hand

- Thalakos Seer
Great 2-drop that will give you a card no matter what happens to him

* Creatures to replace:
- Phantom Warrior
Compare to Mistfol and Scout: they all cost 3 mana but Scout and Mistfolk can dodge spot removal. The only advantage of Warrior is one more toughness but as a creature that won't get blocked, that doesn't matter.

- AEther Figment:
Pretty weak when not kickered and too expensive when kickered. You will rarely kicker it anyway and both Looter and Seer are considerable better as 2-drops.

Of course, now you will say "But Puschkin, shadow actually means that I can't block myself!". True dat. But if you play a deck with only unblockable creatures you are forced to win the damage race anyway - as soon as you are in a situation where you have to block with your creatures, you are about to lose no matter what.
So, in order to accomodate for that you just have to adjust slightly:
* Up the Sigil of Sleep to 4! They are the key to win any damage race against creature decks. To make room, cut the Elbrus and Stolen Identity (too expensive) or the Banshee Blades (too slow - trust me)

For reference and more tips you might want to have a look at this:
http://www.mtgvault.com/puschkin/decks/occ-deep-blue-shadow/
(replace the Jittes with something else and it's also under 30 dollar)

No +1 like because of the attention grabbing and somewhat pretentious deck title :P

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Posted 02 February 2015 at 16:28

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But pretentious deck titles get you likes!!! :)
Especially the fancy people who use Latin Titles.

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Posted 02 February 2015 at 17:21

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I had considered putting Shadow in there, but I made this deck using the cards that I already owned, and I had gotten into Magic somewhat late, so I didn't necessarily have a lot of Shadow cards. But my other concern was keeping the deck Modern legal, so I would actually really consider putting Looter Il-Kor into the deck. However, I didn't realize after messing with the deck that it no longer was Modern legal (thank you to Cruzer for pointing that out), so I'd like to mess with it a bit more in play testing to figure out a way to make it legal.

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Posted 02 February 2015 at 20:01

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Also, I apologize if the title sounded pretentious, that was certainly not the intent. I just hold a great deal of pride and confidence in this deck because I've been working on it for over a year now.

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Posted 02 February 2015 at 21:20

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Propaganda and Sigil of Sleep are your cards that aren't Modern Legal.
And unfortunately, friend, those are your two best stall cards in the deck.
They beat aggro.
And as Puschkin pointed out, your deck is a deck that wants to win the point race. To win the point race, you need stall.

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Posted 02 February 2015 at 21:22

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Yeah, it was already Legacy, so I thought it doesn't matter much despite the Modern tag.

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Posted 02 February 2015 at 21:36

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lose the Azorius Chancery

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Posted 02 February 2015 at 22:54

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XD
The comments above put out a good reason why it should be there, care to explain why you think it should not?
:P

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Posted 03 February 2015 at 09:52

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they are bad in a Azorius deck and you do not need the white in this deck.

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Posted 03 February 2015 at 21:20

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Um is it me or isn't this a vintage deck because some of those cards are banned from modern

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Posted 03 February 2015 at 21:18

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Your right

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Posted 03 February 2015 at 21:22

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Hey could do me a favor take a look at some of my deck and tell me what you think of them?

-1
Posted 03 February 2015 at 21:23

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Plus I'm trying to make the craziest deck to be a morgen playable top 8 legacy deck what I call a MODERN DAY LEGACY if you don't mind and anyone can help if you want to ask your friends top input some details

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Posted 03 February 2015 at 21:29

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What differences would have to be made to this deck to make it Modern Legal and still effective?

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Posted 07 February 2015 at 17:23

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Take out Propaganda and Sigil of Sleep.
Add in mass bounce like Devastation Tide and Arm with Aether

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Posted 07 February 2015 at 17:33

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Echoing Truth and Cyclonic Rift are also really good bounce cards. Rifts are kinda spendy now, but really good.

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Posted 14 March 2015 at 05:22

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not bad...check my legacy deck out

http://www.mtgvault.com/gregorion/decks/turbo-deptsdiscard/

-1
Posted 13 February 2015 at 22:21

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http://www.mtgvault.com/blackfyre73/decks/unblockable-prowl/

Nice deck Huff. I built one similar. Would love your feedback.


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Posted 20 February 2015 at 02:38

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I destroyed this deck using a U/R burn control deck, i won two games one 21-0 another 20-0

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Posted 26 February 2015 at 13:21

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That's picking easy targets - unblockables dodge creatures, so if you don't have creatures but more burn than usual, then you are in perfect shape to beat this. I could do the same to you and bust out my Blast from the Past deck
http://www.mtgvault.com/puschkin/decks/blast-from-the-past-30/
And then go on stomping your deck because it runs 16 Blasts and you'll never resolve anything important, even without the Lens in play.

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Posted 26 February 2015 at 14:47

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ik a u/r counter burn is perfect against this deck, i just thought of sharing

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Posted 08 March 2015 at 18:55

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Your modern deck is illegal in modern.

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Posted 26 February 2015 at 17:44

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It's been pointed out to him.
I made this post 2 weeks ago:
"Take out Propaganda and Sigil of Sleep.
Add in mass bounce like Devastation Tide and Arm with Aether"

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Posted 26 February 2015 at 18:22

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my bad, I didn't feel like checking all the comments first. hahaha

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Posted 26 February 2015 at 19:55

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my advice is either make all your single cards into doubles or ditch them entirely, Elbrus is nice but only if you actually get to it u know? I'd rethink everything and try to go for consistency. as an example, id rather fight 1 13/13 than 13 1/1's....but it depends on the decks I suppose....+1 tho, still liking it

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Posted 07 March 2015 at 05:08

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I think 20 mana is a little bit low for this curve. 23 or 24 would be better imo. This deck needs 3 lands to function at least, 20 lands you dont get your 3rd to often.

Sigil of sleep is very strong, I would maindeck 3 or 4 in this kind of deck.

I guess elbrus is okay to have in this deck. Tho it kind of costs 8 mana, thats almost half your mana in your deck. I dont see you playing it unless your on a roll with curiosity draw engine. I would keep elbrus if you put in 4 more islands for more consistency and a fun late game trump card.

Maybe you are too heavy on the creatures. 20 is a good ratio but for this type of deck where all the creatures fill the same role I would go with 16.

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Posted 09 March 2015 at 07:02

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Splashing a little sliver of red for Curse of stalked prey turns every unblockable into a growing threat.

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Posted 17 March 2015 at 13:41

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After a LOT of playtesting, I have finally adjusted this deck to be not only modern legal but also a bit faster with more lands to work with. It should work much better, but if you're not concerned with card legality, throw in a couple from the sideboard. Anyway, thanks for the suggestions and I'd love to hear more!

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Posted 17 March 2015 at 15:23

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So, I'm a bit late to the party but if you wanted an extra utility land you could run Moorland Haunt as a 1-2 of just to have the option.

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Posted 20 March 2015 at 07:35

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if you wanted to be a jerk with this deck, then you should put in exquisite blood and sanguine blood. These two cards make an infinite loop. When an opponent loses a life, you will gain that much life (exquisite blood). When you gain life, target opponent loses that much life (sanguine blood).
I like to be a dick sometimes and that combo would do the trick.

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Posted 30 March 2015 at 01:23

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This combo doesn't even fit the colors he is playing. Also has nothing to do with the way the deck wants to win.

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Posted 08 April 2015 at 13:31

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Yeah I realize those cards aren't in his deck but he could slip in a few multicolored lands to accommodate for those two black cards. The combo would work perfectly because the deck is based off of unblockable. I would only suggest doing that though if you are playing a free for all style game with multiple players.

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Posted 08 April 2015 at 22:43

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OH DANG!! I just saw that this was for modern, well, if you want for fun do, True-Name Nemesis. Protection from player is worse than unblockable.

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Posted 08 April 2015 at 05:38

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True-Name won't work in Modern. Legacy and Commander only...

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Posted 11 April 2015 at 19:05

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john721 has deleted this comment.

Posted 14 April 2015 at 08:22

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Did you try this deck? What's the win/loss ratio?

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Posted 20 April 2015 at 12:38

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I haven't tried it at FNM or anything, but I play with a pretty competitive meta. This deck among friends tends to win roughly four out of every five games.

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Posted 10 May 2015 at 18:23

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I think im gonna make a u/g build bsdrd off this
great deck +1

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Posted 19 May 2015 at 22:46

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I think im gonna make a u/g build build off this
great deck +1

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Posted 19 May 2015 at 22:47

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I think im gonna make a u/g build build off this
great deck +1

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Posted 19 May 2015 at 22:48

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I would suggest ghostly prison if you don't want a ton of creatures attacking you. :)

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Posted 23 May 2015 at 03:55

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Only one stolen identity? Really? Put four.

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Posted 15 September 2015 at 15:42

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replace triton shorestalker with slither blade.... same thing but an extra defense.... also it should be part green instead of white... take out all the white cards and put jhessian infiltrator with green ramp cards..... also curiosity is huge for creatures that can't be blocked..... check mine out, its super aggressive
http://www.mtgvault.com/dcart51/decks/cant-block-thisdoo-dododo/

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Posted 09 May 2017 at 13:16

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no slither blade?.......far better than triton shorestalker....and still budget!

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Posted 07 July 2017 at 12:36

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the date on this deck prevents that, though now you have posted if they are still active then they could change that.

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Posted 09 July 2017 at 06:48

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I cannot even imagine making an unblockable deck without hidden strings... esspecially with a land like azorius chancery in the decklist. I guess it makes sense if you dont think mana is important.

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Posted 17 July 2017 at 06:22

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I got this card in a chaos draft the other day. Wtf it being common.

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Posted 19 July 2017 at 05:46

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Run slither blade

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Posted 05 February 2018 at 16:23

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