R/W Samurai

by Hotsauce2769 on 11 August 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

First time samurai deck, any help would be nice

Deck Tags

  • Theme

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,832 times.

Mana Curve

Mana Symbol Occurrence

370040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for R/W Samurai

The first thing I noticed when I saw this deck was that you named it G/W samurai, and then named the colors G/W, and then made it R/W. That is a bit misleading, because there are some interesting samurai in green, and I was hoping someone was going to take advantage of that for once. The second thing I though of was the lack of red symbols you have in here, and the number of mountains. Cut around 7 or 8 mountains and add plains.

Then the final thing I realized was that samurai are an incredibly weak tribe, and although flavorful, tend to fail in modern casual play.(trust me, I tried it) What I would suggest is to see or trade away this deck, and construct a B/U ninja aggro control deck. Sound cool? Believe me, it is. And, unlike the samurai, it does well if you build the deck right. Perhaps I am being harsh, but through experience I became incredibly disappointed. I was happy wizards had created such an interesting tribe and that I had the necessary components, but sad that they weakened them so bad. Take a look at higure of the still wind who makes your guys unblockable while tutoring up ninjas, or elvish archdruid, which can give you mana to play your elves and pump them up at a cheap cost. Now look at nagao, who helps your samurais on attack only, is legendary, and is 4 mana, which is pretty expensive for a weak lord. Or there is takeno, who is a weak, incompetent body who gives most of your guys +1+1, some of them +2+2, and some of them +0+0. Oh, and hes six mana. I just don't like this tribe, although they seem fun at first.

Anyways, there are a few legendary lands that would be good for this deck. I can't remember their names, but they are from the kamigawa block and help your legendary creatures.

speaking of tribes, here are some vampires.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=370385

0
Posted 12 August 2012 at 07:51

Permalink

Hola amigo, okay well.....
Personally I don't like it. For one and most obvious there are to many creatures, and after that u have little of some and alot of others. The only spell u have u have 2 of. U should decide which color does what and cut down from there. Which color will b the low costing ones and which will b the high casting ones, or try to split it evenly. Another thing, only 2 clifftops? Make it 4, better draw power for them.

One card to add that would b good it konda's banner. Great for the same color and better since they are all samurais.

0
Posted 13 August 2012 at 23:01

Permalink

i agree and disagree with grant.

0
Posted 14 August 2012 at 04:32

Permalink