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the same basic B/W tokens with a splash on red for utility cards in the side board. the changes are Sorin lord of innistrad angel of jubilationdyna chargerakdos charmsowing salteach card has its own special utility for the deck sorin makes tokens and an emblem that ups my tokens power and cant be removed from the gameangel makes for a 6 anthem effect and shuts down melia pod and stops people from using fetch lands, as well as dismember surgical extraction and a few other cardsdyna chargs makes for a nice way to end the game fast with very few tokens and will catch most people by surprise. rakdos charm is for living end, storm, and twin by either exiling their graveyard or just making them take 1 for every creature they own.sowing salt if for tron thats all and thats all that has to be said about tht. if any one has any advice about changes to the deck or maybe some cards that might help that i missed comment below and let me know
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