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This deck focuses on using a basic Turbo-Fog strategy, and incorporating Luminarch's angel production for a secondary win option. The Archamge Ascensions are there to finish the combo by allowing me to search for cards I need or want for a specific moment mid to late game.
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By the time you get 6 counters on archmage youve drawn 12 cards at least by then you shouldve won unless you cant think right
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Not necessarily, It is a turbo-fog and as such designed to postpone the game while he draws his opponent to death, the only problem that I see, is what if you are facing a mill deck. Quest for ancient secrets might save you, but if the mill deck is doing things right, then you may not even get a chance to draw them. Good deck, just pointing out the general problems with turbofog.
Hmm, both good points, and about facing another mill deck, I might remove the Conqueror's Pledges for two more Quest for Ancient Secrets. And I see where you're coming from, Talmidutak, but the Archmages are placed in here for when I can't finish the game early, because having the capability to draw what I need late game would, hopefully, help wrap things up.
another random thought, but to prevent a mill your best bet is reminisce side board and sub in 4 and you should be drawing enough too get at least 1 and bam undo the millers hard work.