Quest for Ancient Archmage.

by hettar on 08 May 2010

Main Deck (43 cards)

Sideboard (0 cards)

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Deck Description

Uses a mixture of counter cards and draw cards mixed with the "archmage ascension" and "quest for ancient secrets" to create a everlasting cycle of counters and annoyance. This deck is just a work in progress... I'm fairly new to magic. Any suggestions are welcome.

Deck Tags

  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

047000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Quest for Ancient Archmage.

countering everything usually doesnt work, cause simply u cant, try and add some more proactive cards than simply passively countering opponents spells, also build a tighter defense and a way to win other than with big expensive creatures, which are too mana consuming

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Posted 08 May 2010 at 03:03

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You are right that the defense in this deck really needs some work, and thank you for your advice, but this is one of the few decks where countering everything DOES work (After you get 3 or more lands down). By using the "quest for ancient secrets" card you never run out of counters, and using "archmage ascension" allows you to constantly search your deck, making sure you get whatever cards you need, whenever. "Guile" causes your counters to be incredibly proactive, allowing you to play a countered card at any time for no mana cost.

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Posted 09 May 2010 at 22:05

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Try out Counterbalance and some creatures that let you scry. Also mana drain would be sick... I would also reccomend taking out Counsel and putting in Tezzeret's Gambit since the proliferate will help you with your quests.

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Posted 18 August 2011 at 19:31

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