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This is a simple burn deck, designed to be effective in 1v1 games, but devastating in multiplayer games.This deck is going to be constantly edited, and all criticism is required.
Honestly, this is a very basic burn deck. Nearly all creatures of some sort of "Deal damage to player", and the deck revolves around spells that deal damage to player. The combo that it focuses on is Guttersnipe and Molten Birth. Because Molten Birth has a 50/50 chance at going back into your hand, you can cause massive damage to all of the players in the game.
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I would rely less on creatures and some more on spells, especially if you want to use "Guttersnipe"...he needs a lot of instant/ sorcerys. If you want to work with some creatures try those who benefit from having other spells played or deal damage to ALL opponents: "Young Pyromancer" (Which can be rather interesting with e.g. "Impact Tremors"), "Monastery Swiftspear" (Prowess), "Fanatic of Mogis" (Devotion), "Kiln Fiend", "Charmbreaker Devils"If you want to use more/ other spells I would focus on those with flashback, rebound and such mechanisms: "Devil's Play", "Firebolt", "Increasing Vengeance", "Past in Flames", "Recoup", "Staggershock". "Sizzle" deals damage to all players with a good mana/damage ratio, and a simple "Fireball" could be an interesting finisher"Manabarbs" hurts all players (also you) but as you are playing burn and using mass-damage spells this could help to finish your opponents very fast. "Isochron Scepter" can be very good, but you have to focus on (cc1/)cc2 spells to use it effectively. A basic tip for deckbuilding: Try to minimize the number of different cards and maximize the number of the remaining ones. This increases the chance of drawing a card you really need. GreetingsMuktol
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