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NOTE: Set by owner when deck was made.
I assume this is budget modern.Lure doesn't really do anything for you. You're trying to ramp into a big asset, which should take care of whatever critter problems you've got on the field, so Lure is superfluous. Your goal should be fielding the assets, which you've got (ramp), and protecting them once they're fielded. Vines of Vastwood does that, with the boost kicker. I'd advise dumping Lure and adding Blossoming Defense, as it protects the assets and pumps, all for cheap. You can also play around with the lands a bit cause its mono green. I'd suggest looking at [[Kazandu Mammoth]] over Turntimber, and maxing it out (19 forests, 4 Mammoths), dropping your dead draws and giving you another fantastic 3-drop/potential turn 2 beast. I'm also not a big fan of Garruk in here, but that's me.Just some thoughts.
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Thanks, I was originally stuck on Idea of lure/engulfing slagwurm combo. Then switched out slagwurm with terastodon. I switched it out after watching a cartoon show called primal during a episode with mammoths. Lol love struck beast is -(cave man) territorial allosaurus- (fang ) Terastodon-(mammoth Matriarch). Checked show out its not that bad.
I'm a fan of that show, believe it or not
I'd say that against other ramp, lure on lovestruck beast can be a nice way to take out other peoples ramp creatures.
I Replace blossoming defense with canopy cover.