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The owner of this deck hasn't added a sideboard, they probably should...
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All hell will break lose when Ezuri's elves RUN WILD ON YOU Brother!Any and all suggestions will be greatly appreciated and taken into consideration.
The name of the game is ramp, ramp, ramp. Get as many elves on the field as possible, play Ezuri, activate his overrun, rinse and repeat.Infinite Combos:Priest of Titania/Elvish Archdruid/Wirewood Channeler + Umbral Mantle (with 4 total elves on your battlefield) = Infinite Mana, Infinite Attack & Defense on the Equipped Elf, and infinite mana to dump into Ezuri's overrun which will make all your elves INFINITELY powerful.Priest of Titania/Elvish Archdruid/Wirewood Channeler + Staff of Domination (with 5 total elves on your battlefield) = Infinite Mana, Infinite Life, Infinite Card Draw and infinite mana to dump into Ezuri's overrun which will make all your elves INFINITELY powerful.Fyndhorn Elder/Greenweaver Druide + Mana Reflection + Umbral Mantle = Infinite Mana, Infinite Attack & Defense on the Equipped Elf, and infinite mana to dump into Ezuri's overrun which will make all your elves INFINITELY powerful.Viridian Joiner + Umbral Mantle + Ezuri's +3/+3 Overrun = Infinite Mana, Infinite Attack & Defense on the Equipped Elf, and infinite mana to dump into Ezuri's overrun which will make all your elves INFINITELY powerful.
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NOTE: Set by owner when deck was made.