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The Turn//Burn should be Fire//Ice, but that card doesn't exist in the database.
This deck is largely spell focused and has creatures that support the use of those spells. Echo mage, Isochron sceptor, and pyromancer ascension are good for copying instants and sorceries.Gelectrode, guttersnipe, and talrand have great trigger abilities for instants and sorceries.I happen to have one Tamiyo and one cryptoplasm who are homeless, so I included them in my deck.All the instants and sorceries are 2 drops (except mystic speculation), but they give you good options.Cyclonic Rift and Mizzium Mortars are great early on and super nasty if you pay the overload cost.Fire//Ice and Izzet Charm give you control and burn options on the same card, so you've got some good flexibility.Mystic speculation seemed like one of the more interesting scry cards, so I included it over brainstorm and the like. (Even though it doesn't let you draw an additional card, you can pay the buyback cost easily and keep using it--so I think the card cost works out)My sideboard is mainly composed of some spells I found particularly interesting.
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Charmbreaker Devils <3
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