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U/R standard deck help for my friend -General idea: quick cheap creatures that all have some sort of advantage (unblockable, hexproof, flying, lifelink, proliferate, +1/+1 counter creation) -combined with curse of stalked prey making your creatures grow and grow -not really any indirect dmg but even better, bounce the hell out of everything, sucks when you have summoning sickness and never land any dmg, no? -assault strobe to deal dmg 2x in one combat giving you twice the +1/+1's and the simple fact that you're dealing double dmg, the second being even harder since you instantly gain the +1/+1's from the first (first strike speed) attack off the double strike. -tezzy's gambit for draw power and proliferate -invisimancer to have unblock able potential across the board, and if you wish you can bounce her, although the bounce would probably be better saved against their creatures. -disperse is there instead of double vapor snag/unsummon because of one simple wording: NonLand Permanent (aka bounce artifacts/planeswalkers/etc. in addition to the option to also bounce creatures. -Seems like a fun deck, now to start play-testing.
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