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A 40 card saproling/landfall deck that usually blows up on turn 8(only including your turns) give or take a turn. Very weak to disenchants and burn decks. No saprolings being produced = no mana ramp or attackers. Will add sideboard later. Deck Strategy: The most successful hands contain the 1 drop, Utopia Mycon. Soon after you have 3 lands and 1 saproling or more, sacrifice it for mana and cast either Life and Limb or Doubling Season if you can, once psychotrope is on the field, you can blow up drawing cards until you receive either coat of arms, or rampaging baloths. Coat of arms guarantee's that either saproling or beast will be dealing immense damage, and since saprolings are lands because of life and limb, they are immune to maelstrom pulse. Furthermore, Terra Eternal will sometimes prevent early all creature damage/destroy spells, but there's only one, so that depends on the shuffle/hand. Thinking of adding a Rhys the Redeemed.
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