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Green-White Creature Pump
Early game goal is to cast Myr Superion as quickly as possible (theoretically possible by third turn for 5/6). An alternative strategy is to swarm with 1/1 mana producers which should open up options to mid-game. Either way, it crucial to beat your opponent's development (outpacing them to creatures and/or mana).The mid-game strategy is to use pump spells to gain control of the board state (setting up for either a kill, or stall).The Planeswalkers, Pollenbright Wings, and From Beyond either support the mid-game build up.
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