hach7784

11 Decks, 8 Comments, 0 Reputation

Thanks for the suggestion, took out dark steel relic, and elixir of immortality. added glint hawk idol, dispatch, and origin spellbomb.

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Posted 15 March 2012 at 15:14 as a comment on Tempered Steel Deck

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idea is to use Jace's Erasure and to cycle cards to mill even faster. your not only discarding your hand, your opponent is also discarding their hand. It also disrupts what they are planning for. Any suggestions?

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Posted 14 March 2012 at 22:51 in reply to #241349 on Drawing Cards Bad

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Saw a version of this deck. I thought i could make it even faster and with some teeth. Any comments?

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Posted 14 March 2012 at 22:40 as a comment on Tempered Steel Deck

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This is an evolved version of the molten psyche deck. Any help would be appreciated.

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Posted 14 March 2012 at 22:35 as a comment on Drawing Cards Bad

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I think Doomed Traveler suggestion is a good one. Maybe also Cathedral Membrane for early defense and creature removal. Undying Evil might also be good for surprise.

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Posted 14 March 2012 at 14:52 as a comment on Seven Costs

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i have had problem with this original set up of molten psyche and runeflare. against early weenies is really tough. also molten psyche may come too late or not come at all, and not have enough punch to seal the deal. i believe the only way around this is to ramp up the drawing and add an additional win conditions. take a look at my modified molten psyche deck.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=123729

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Posted 10 April 2011 at 05:52 as a comment on Molten Psyche Madness

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I am just returning to the world of Magic, (last set 6th edition). I am catching up on the new rules and game play. I thought i would put a deck together with the new type II sets give me some advise.

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Posted 18 November 2010 at 13:48 as a comment on Four Color Fun

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