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When playing a game with some friends, some silliness occured that made me realize exactly how powerful a maze's end/gate deck can be in multiplayer.
Maze's End and Crackling Perimeter are your main win conditions with perimeter being the primary.Drop lands quicker using Budoka Gardener and Oracle of Mul Daya.Urban Burgeoning let's you use mana from gates sooner and let's you trigger perimeter every turn.Zhur-Taa Druid does damage when you tap him mana. If you have curiosity enchanted to him, you draw for each damage done this.Elixir gets back destroyed lands and used Fog/Druid's Deliverance.Hold the Gates to buff your creatures and Sphere of Safety to stall opponent. Gatecreeper Vine to search for the gates you want/need
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