Extorting Control

by GyKx on 30 July 2013

Main Deck (60 cards)

Sideboard (15 cards)


Instants (4)

Artifacts (2)


Land (5)

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Deck Description

"The (over)powers of white wizards that control us continue to extort and use us to meet their own goals." - Squeekems

How to Play

Use all of your spells to lock down your opponent from hurting you, extort as you cast them to kill your opponent and gain life!

Deck Tags

  • Modern
  • White
  • Extort
  • GyKx

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,490 times.

Mana Curve

Mana Symbol Occurrence

440000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Extorting Control

Well this deck wouldn't really do anything when you think about it. Turn 1 nothing, turn 2 nothing, turn 3 maybe something, and so on.
How many times a turn do you think you'l be able to extort at best?

0
Posted 31 July 2013 at 00:52

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you can begin extorting as early as turn 3, and theres 14 sources of extort at max, so even more than that at best. but realistically probably 3 or 4 times a turn,

0
Posted 31 July 2013 at 01:01

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If you are going to run that many types of instant's to stop your opponent from doing stuff you might as well run isochron sceptre.

1
Posted 31 July 2013 at 04:06

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if you were to run isochron scepter, could you extort those? if so, OP!

0
Posted 02 September 2013 at 02:19

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it would not work with isochron scepter since the text says play not cast, it would work with elite arcanist

0
Posted 02 September 2013 at 03:48

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