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This is a white green deck that I was thinking of making. If anyone has any suggestions that would be great I haven't played magic in a while so I don't know many of the cards that are in standard right now. The main idea is to use Fauna shaman to get Vengevine out, if you have Quest for the Holy Relic out than you can combo with Glint Hawk and Memnite to get counters on it and but Argentum Armor on either Vengevine or Glint hawk. Then protect them with Not of this world (its free if the creatures power is 7+). Please Rate and Comment:
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standard is M11, scars of mirrodin, and Zendikar block - zendikar, Worldwake, & rise of the Eldrazi I'd focus on the equipment theme: speed + pounding and remove the overwhleming stampedes and Not of this Worlds and add two more Stoneforge Mystics and protect with Vines of Vastwood which will have more versatility and the +4/+4 as well. I'd add another kor Outfitter and remove one of the the Glint hawks. Also Baloth Cage Trap (for artifact heavy decks - Scars of Mirrodin!) or Summoning Trap against u/w control/draw go because they like to mana leak or use another counter spell and then you can spring the Summoning Trap - look at your next seven cards, choose a creature from among them, and put it into play! I hope this is worth considering.....oh, I like the new white artifact/enchantment removal Instant from Scars - Revoke Existance. Your Goblin Guide.
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