Updated with a more current list. After playing a few times I made some changes to lean more towards a control style game
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Thank you for pointing out the Mycosynth lattice being banned I hadn't noticed that! I didn't add white cause I wanted to keep the Mono-black theme I had with my legacy version. I cut out Mishra's because Urza's saga seems to just be better with the token generation and fetching. And I simply don't have Castle lochtwain in paper yet, thats the only reason I don't have it in the list. The murderous rider netherspirit kit is quite easy to work with as long as I use swift end first, but even if I can't then I still have the rack and saga construct to close out games quite nicely!I added torpor orb and bridge, I'll see how they work out next time I go to a modern event!
I thought about adding chalice of the void to it, but I don't have any copies in paper. I assume I can fetch a chalice on 0 from urza's saga if I'm not mistaken. I'd also like a copy for side board to fetch with karn. As for Urborg, more likely than not I won't need it with all my fetches and swamps, but it does hurt not having it if my only land is Urza's. As for the spell pierce argument, you could say that about many decks to be fair i.e. dies to bolt, gets countered, etc...
thanks, yea, im still trying to think about a few options, I'll keep those in mind though
I actually was going to get a steppe at the next modern tournament I go to, along with a few other random 1 of lands. I've tried stirring and treetop, treetop just plays better for me usually.
I've ran it with pharaoh and ghasts, wasn't quite what I needed. Thinking of Haakon as a possibility, still toying with that idea.The main surgical is actually rather powerful with my utility package, I can easily stop a decent number of combo decks and graveyard based as well.
I have generally won around 2nd or 3rd turn, I have also been trying to save up some money for Tropical's and Berserk's but I can't find any in a decent price range for my liking :\
I like the ability to shuffle that I get from the fetch, I'll look into the cabal pit though. Thank you for the advice
street wraith is a manaless draw for a cost of 2 life, lets you do it turn 1
mana curve is up too high, try lowering it a bit you have no 1st turn and barley any second turn drops
you'll have more options since your in legacy but its just for ideas
Try using instants to boost you creature rather then enchanments, the opponent will be more willing to take 1 or 2 poison, then use and instant to make it 10 poison in 1 hit I made a Poison deck based on instants/sorcery's that wins on turn 3 and its 100% standard format take a look at it for some ideas http://www.mtgvault.com/ViewDeck.aspx?DeckID=111011
try using street wraith for its cycling ability
try using kird ape in there its basically another loam lion but red and activates with a forest
nice but id be careful with goblin assult, it makes every goblin attack not just the tokens
that's my name VVVVV
to be honest this deck would be the exact same with any other creature set... the main combo i see is blood chief ascension and kill cards to make them lose life with sanguine, none of the vampires here work with that combo
might wanna use BOP instead of llanowar since this deck is multicolor then you can squeeze that 4th goblin arsonits in for archdruid
Radiate a Tutor and target your entire deck, that combo makes me laugh Nice deck, love the combos you have in it
Three wishes would make itself a nice niche in this deck and so would a rancor considering your in legacy format. Also a nice creature in here would be kor spiritdancer, lets you draw as you play auras and get +2/+2 for each on it Good deck i like it 8/10
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