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My first ever attempt at making an EDH deck (albeit the third one I've posted here), inspired by the most interesting dragon in the multiverse. I've decided to forgo using any of the 2-card instant win combos with Niv (Curiosity, Tandem Lookout, Ophidian Eye, Mind Over Matter) as they just feel cheap, and if I ever managed to pull one off, I'd just be putting a huge target on my head for every future game I play (well, more huge than the one I get for playing Niv in the first place. I'd rather have fun.
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Make no mistake, just playing Niv Mizzet will put a huge target on your head since people will assume you're playing those combo cards, even if you say you're not. Dream Halls is a very dangerous card... You really don't have any way to "win right now" once that hits play and everyone else will be able to take advantage of it as well. Omniscience would be better for this deck since you're not playing combo. You have a lot of alternate cost or X spells so Dream Halls wouldn't even be very useful ultimately. Spellbook is terrible. You have two other sources for that but if you really need another no max hand size, go with Venser's Journal. That will at least help counter some of the aggro you'll receive for playing the firemind. I would recommend a Trinket Mage to fetch Library of Leng, Sol Ring, or Elixir of Immortality depending on what you need. You have enough Wizards that Riptide Laboratory would be a good land option. Although you do have the effect with erratic portal already. Sculpting Steel as an additional option to copy artifacts would be good if you can find room. Three Puzzle Boxes would be pretty hilarious. Fabricate? The man lands and Grixis Panorama seem unnecessary. You have enough duals and other fixing options that you shouldn't need it plus too many CITP tapped lands will slow down your attempts to control the game.
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Thanks again, boss. True enough about the target on my head thing. Ah well, can't be helped. I forgot Dream Halls was for all players. That does seem too dangerous. I'll take out that and Spellbook, and replace them with Venser's Journal and either Trinket Mage, Sculpting Steel, or Fabricate. As for the lands, you're right about the manlands and such. In online playtest games I never use them as creatures and coming in tapped is a pain. I guess I'll try replacing the manlands/panorama with a couple basics and the Riptide Laboratory and see how it goes.
Also if you ad the Artifact lands, Trinket Mage can be used as mana ramp.
please help with my deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=396051
btw heres a real niv edh http://www.mtgvault.com/ViewDeck.aspx?DeckID=384470
How does including 4-5 infinite two card combos make it a "real" Niv EDH? It makes it an unoriginal combo deck that no one will want to play against, not a "real" EDH deck. It's counter to the whole philosophy of the format. How do you intend to stop three other players with your 12 counterspells? Permission does not work in EDH as there are too many players compared to your resources. Honestly, your deck could take some pointers from this one rather than vice versa.
I totally agree with you Epsilon. EDH is a casual format that is meant to be fun. Sheldon Menery, probably butchered his last name, is one of the founding fathers of EDH. He literally help invent the format. The number one rule is "NO DOUCHEBAGGERY". Now curiosity on Dracogenius is pretty good and also not broken. But on the original Niv, that is douchebaggery to the Nth degree. I bet jace2155 is the kind of guy who would play Lighthouse Chronologist with Proliferate spells in a multiplayer EDH. LOL