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All out assault on your opponent, no matter what the cost.
Note: Play as many goblins as quickly as possible.-Make sure to be hyper aggressive and to allow goblin arsonist and Mudbutton to die and deal all their extra damage to the player. E.g combo with Goblin grenade or with infernal plunge if in need of quick removal.-Use Koth for his "-2" which gives you mana -Chandra for removal of big trample/ Big flyers.-Aim to use goblin grenade with Mudbutton/ Goblin Arsonist, dealing all the damage to your opponent.Ideal opening game:Turn 1: Mountain + Goblin Arsonist.Turn 2: Mountain + Infernal Pluge(sac Arsonist) +Dragon Fodder/ Krenko's Command. + Goblin Wardriver(*Hit for 1 overall - Arsonist)Turn 3: Mountain + Goblin Chieftain. (*Hit for 11 overall)Turn 4: Mountain + Koth Of The Hammer (use -2) + Infernal Pluge(sac token) + Krenko's Command/Dragon Fodder + Krenko, Mob Boss. (*Hit for 32 overall)
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Warren Instigator, right? He does wonders with Krenko and Siege. First turn Mountain, Rite of Flame/Simian Spirit Guide/Lotus Petal, play Warren Instigator.Second turn attack with Instigator and bring in Krenko and Siege. Play Dragon Fodder.Third turn play Goblin Chieftain. Tap Krenko to bring in 8 2/2 creatures in. Attack with Instigator, Siege (and his buddies), Dragon Fodder tokens, and Goblin Chieftain. Over 30 damage. Game over.
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And i know some of those cards aren't Modern. Especially the Lotus Petal.
Updated the deck with 4 chieftains and 4 wardrivers to replace the fireslingers, making for a better mana curve and more damage, also added Everlasting torment so when your opponent decides to block the creature is damaged permanently. Seems to be working a lot stronger now. What do you think?
Warren instigator to get your goblins out for freemogg warmarshal to get 3 goblins for the price of 1Boggart mob gets you more goblinsbreath of fury can get you lots of extra attack phases