Yeah, was on a budget :(
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I feel rancor isn't very useful in this deck as its based around the creature you don't block hence all the instants and rancor is closer to a bait card than being useful although yes the trample can be very nice.
Updated the deck with 4 chieftains and 4 wardrivers to replace the fireslingers, making for a better mana curve and more damage, also added Everlasting torment so when your opponent decides to block the creature is damaged permanently. Seems to be working a lot stronger now. What do you think?
any suggestions for things to replace the kingpins etc. ?
Rancor maybe for use with heroic? just an idea.
Thran forge is just a bit old for my liking to be honest, I try to keep it in modern. Ya land destruction is a common win condition for this deck, especially against a mono deck! Thanks for the help.
Thanks for the suggestion, I've kept Splinter down to two because I found having four i was relying heavily on liquimetal coating, so I use diabolic tutor to search for what the current game requires, that way I have five sources of getting splinter if needs be. Thanks for the suggestion.
Cant get much better than 6/6 flying trample for 4mana, then throws a Phyrexian Obliterator into the sideboard for the luls ... I <3 wizards hahaha
May even put four in, just in case I play against a sacrafice deck.
It's a must have!! So hard to get around sacrifice,on top of that, then throwing out the 6/6 flying trample's for four mana kinda ruin's my day. So witchbane orb is my new god <3
Nice Deck idea, maybe replace searing spear with incinerate. Maybe even a Mycosynth Lattice as a just in case for late game? maybe a one or two of to top the mana curve. Nice deck though.
Ya i've done that many times vs a mono deck (Forgot to add it to the how to play), and many times on turn four, which is basically a win for me then! :) I find i dont need much of a mana curve as most of my main creatures are 3mana and after that, its usually playing a tutor to get grave titan or vraska, sometimes even a longbow or splinter depending on the game. Havent had any problems with mana usually, just depends on your opening hand. I'm still open to suggestions/correction though. Thanks for the suggestion.
Thanks for the suggestion, I may still add one or two in but I left them out because this deck has a slow early game so I felt it was more consistent when I left them out as there is multiple instances of double white and double red. Thanks for the suggestion though.