The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
It\'s kinda long to explain this deck in detail, so i\'ll try in the commnt section. This deck NEEDS some tuning, and i am not happy about the mana base. Any helpful comments are greatly appreciated. Thanks. below are the combos: Infinite life, +1/+1 counters, damage: Kitchen Finks, Juniper Order Ranger, Blasting Station. One sided wrath of god: Horobi, Death\'s Wail and Cauldron of Souls. Infinite Creatures: 2 Grim Poppets, and a Flourishing Defenses
This deck has been viewed 1,371 times.
Basically get poppets to 3 toughness each and move counters between them infinitely. Defenses does the creatures. For the wrath of god: target opponents creatures with the Cauldron and Horobi kicks in before the persist affect applies to his creatures, due to targeting rules. The main combo (finks...): sac finks with the station, deals 1 damage, gain some health, comes back due to persist, gets +1/+1 counter from ranger which cancels out -1/-1 counter (persist), allowing an infinite loop.
Permalink
The Armor and druid are a source of lots of mana if needed. attach armor to druid, use -1/-1 counter untap ability 7 times, generating 7 mana. there are some replacement cards for the main combo such as the clique (reanamator), greater good (card drawing) That about covers my complicated deck. PLEASE HELP.
Only one real problem I can see. Using Juniper order's ability isn't targeting anything. It has to directly say, does certain effect to Target creature. That's what we call a passive ability. Somebody correct me if I'm wrong, but that's what I've seen so far
Juniper Order Ranger Whenever another creature comes into play under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. Kitchen Finks When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Blasting Station {T},Sacrifice a creature: Blasting Station deals 1 damage to target creature.
or player. Whenever a creature comes into play, you may untap Blasting Station. Use blasting station, you sacrifice kitchen finks. It comes back into play, untapping blast station. You gain 2 life, and the +1/+1 counter removes the -1/-1 counter. Repeat.
Exactly, awesome combo i think.
um... ever thought of GRW? Red because it gives access to better (and cheaper) sac outlets a.k.a, Greater Gargadon, MURDEROUS REDCAP (pst, murderous redcap and juniper can comob off by themselves[Ranger out. summon redcap. redcap hits itself. persist counter removed by ranger ranger gets stronger. rinse,lather,and repeat.]), and probably others that dont come to mind atm! lolz just some ideas from a pro deck of recent :D. but hey! if black is working well for you then np! Nice deck 8 1/2 / 10