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It\'s kinda long to explain this deck in detail, so i\'ll try in the commnt section. This deck NEEDS some tuning, and i am not happy about the mana base. Any helpful comments are greatly appreciated. Thanks. below are the combos: Infinite life, +1/+1 counters, damage: Kitchen Finks, Juniper Order Ranger, Blasting Station. One sided wrath of god: Horobi, Death\'s Wail and Cauldron of Souls. Infinite Creatures: 2 Grim Poppets, and a Flourishing Defenses
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Basically get poppets to 3 toughness each and move counters between them infinitely. Defenses does the creatures. For the wrath of god: target opponents creatures with the Cauldron and Horobi kicks in before the persist affect applies to his creatures, due to targeting rules. The main combo (finks...): sac finks with the station, deals 1 damage, gain some health, comes back due to persist, gets +1/+1 counter from ranger which cancels out -1/-1 counter (persist), allowing an infinite loop.
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The Armor and druid are a source of lots of mana if needed. attach armor to druid, use -1/-1 counter untap ability 7 times, generating 7 mana. there are some replacement cards for the main combo such as the clique (reanamator), greater good (card drawing) That about covers my complicated deck. PLEASE HELP.
Only one real problem I can see. Using Juniper order's ability isn't targeting anything. It has to directly say, does certain effect to Target creature. That's what we call a passive ability. Somebody correct me if I'm wrong, but that's what I've seen so far
Juniper Order Ranger Whenever another creature comes into play under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. Kitchen Finks When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Blasting Station {T},Sacrifice a creature: Blasting Station deals 1 damage to target creature.
or player. Whenever a creature comes into play, you may untap Blasting Station. Use blasting station, you sacrifice kitchen finks. It comes back into play, untapping blast station. You gain 2 life, and the +1/+1 counter removes the -1/-1 counter. Repeat.
Exactly, awesome combo i think.
um... ever thought of GRW? Red because it gives access to better (and cheaper) sac outlets a.k.a, Greater Gargadon, MURDEROUS REDCAP (pst, murderous redcap and juniper can comob off by themselves[Ranger out. summon redcap. redcap hits itself. persist counter removed by ranger ranger gets stronger. rinse,lather,and repeat.]), and probably others that dont come to mind atm! lolz just some ideas from a pro deck of recent :D. but hey! if black is working well for you then np! Nice deck 8 1/2 / 10