Sweet, deck looks real nice now, having 3 packmasters may become a bit of a problem/nuisance. i have found using 2 really works. The runed stalactite helps alot. Overall, looking real good. Nice Please comment on my Its Dark in the Depths 4 deck. Thanks
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this looks like a really good deck. The main thing that sticks out at me, is the Wolf-Skull Shaman, due to it needing elves to make more wolf tokens. the only elves you have are the shamans and tolsimir. maybe you should look at replacing the shaman, i could be wrong but to me it doesn't really fit with the kinship. Maybe you want to think of adding a Wren's Run Packmaster or two, they are really handy, and to me, quite good.
Sweet, thanks. i wanted to add the 4 dark rituals, but i'm not sure what to take out. Maybe i can minimize the brainspoil, but everything works so well together. Any ideas on how what to take out would be great. This deck is just for casual by the way, no format intended. Thanks smartypants & Kyosuke666 for the comment. :)
Thanks everyone for your comments. i am a bit wary of using mirror gallery and putting all the mariets into play. all my opponents need to do is pop the gallery and bang goes my main win condition. Don't worry Necr0pheiliac, i'll keep the deck alive, it is pretty cool to win with a 20/20 indestructable flier.
Exactly, awesome combo i think.
The Armor and druid are a source of lots of mana if needed. attach armor to druid, use -1/-1 counter untap ability 7 times, generating 7 mana. there are some replacement cards for the main combo such as the clique (reanamator), greater good (card drawing) That about covers my complicated deck. PLEASE HELP.
Basically get poppets to 3 toughness each and move counters between them infinitely. Defenses does the creatures. For the wrath of god: target opponents creatures with the Cauldron and Horobi kicks in before the persist affect applies to his creatures, due to targeting rules. The main combo (finks...): sac finks with the station, deals 1 damage, gain some health, comes back due to persist, gets +1/+1 counter from ranger which cancels out -1/-1 counter (persist), allowing an infinite loop.
Sheesh bcmaledragon, you made your point and proved it, lets calm down. Nice deck though.
Thanks CortZero
yes, i do know smartypants, that is why it is in there. one of its uses it has for me is by getting rid of opposing legendary lands (killing itself is the only drawback).
Not bad, but it seems like it is missing something. I'm not quite sure, but otherwise it looks allright. 7/10. I have posted one of my decks, R_G Land Destruction, maybe you want to check it out and see it, might get an idea or something. Thanks for the comment on my eRATicate deck. --GreyWolf--
Thanks Viperin, but i'm a little worried to run damnation mainboard a i work off getting all my rats out quick and beat face among other things. Perhaps in my sideboard as a fallback. Thanks Smartypants, will rate yours.
Its not too bad for a first deck. when you can, and after you have played a bit, you can get rid of some of the one-offs, or increase them, depending on what you want this deck to do. Thats the fun part, decide on a stratagy, work on it and make the deck the best you can. So ya, play with it, see what works and build on its strengths. GreyWolf Please comment on my Oh Rats deck.
Thanks Konda