Change the cancel's for either dissipates or dissolves. They are just better cancels.
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Aven mindcensor is for sniping their fetch lands, their bad in multiples due to the fact it's not an effect that can stack so i only have one. Also, they wreck tron because they have so much library search, as well as pod which i have a tough time with, it also is good against the gifts ungiven deck/UWR control that run gifts in the sideboard. You can't really flicker them except to save them from removal so i didn't want to too many, but i have them sideboard as well so i can bring them in against decks that they are super good against to improve the likely hood of drawing them because they can be super crucial in some match ups.Akroan crusader doesn't do what you think it does. Flickerwisp and restoration angel don't target until they become creatures, which therefore means they are not spells that target, they are creatures that target, there fore not activating it's ability.I thought about cloudshift and even gave it a go, but it was sometimes just a dead draw.Icatian javelineers though look super interesting, it adds a lot more removal options if you ping restoration angel, flicker and then ping again you take down two toughness creatures, or even two for nothing. VALUE! Awesome idea :D thanks! I'll give it some testing.edit: I actually just realised that by flickering Icatian Javelineers, he would come back into play with summoning sickness so you couldn't kill 2 toughness creatures. It could still be worth it to run them though. It kills confidants and cliques among probably other things.
Cut one dimir guild gate and add a simic guild gate. Also, kiora is basically a fog on a stick so you might wanna think about using her. She's also an alternate win condition because her ulti is actually really easy to pull off compared to most planes walkers. Plus, you seem to be lacking in the four drop department. Fated infatuation is also 3 blue, that's pretty risky in a 5 colour deck so i'd think about dropping it entirely.
do you really need to sideboard against mill? Ashiok exiles, so does nightveil, and nephalia drownyard is no longer in the format. You don't need to sideboard against mill.
So many 4 drops, not enough one drops.
Some cards to consider: Nature's claim, elvish scrapper and crumble.
Lighting axe, maybe? just a thought though, this seems pretty sweet though.
Now that looks like a pretty solid control deck.
Just had a test. I tried the control vs aggro match up, which is what supreme verdict is really good at, and i think i was right. But i also found another problem. Not only is it quite difficult to get the white mana, it's also quite difficult to even get to 4 mana before the game ends. You might need some more land in your deck. If you take two of some thing out and then add 2 plains, i think you'll be ok.
It's just i played a deck that was heavy blue with supreme verdicts and often ran into the problem of not being able to cast it on turn four, even with 8 dual lands. It was also a 25 land deck. The mystic gate may make it easier for you though. Maybe i'll give this deck a test on cockatrice later, i could be wrong.
More land. I'd go for 25. You really need it aswell because you have so little card draw. Also, what is death rite shaman doing in a control deck? Rakdos return might also be pretty cool, as well as anger of the gods, because it's a solid board wipe and it's an answer to Voice of Resurgence. Also, what's up with odd occasional card that mills a bit like psychic strike and Pilfered plan? Isn't that just enabling graveyard play for your opponent? Also, with unexpected results, what happens if you pick up a counter spell with it? Seems a bit silly. Sure you might just get lucky and grab an Aetherling or something but it seems like your more likely to pick up an instant spell with it. Playing a lightning strike that essentially costed you 4 mana to play, and that seems a little weak. good job on the mana curve though.
You'r very heavy on blue mana. Isn't the double white going to be a problem on supreme verdict?
http://www.mtgvault.com/gremere102/decks/gruul-aggro/And there's the Gruul Aggro. You, don't have to agree with my choice of cards, but pay close attention to the mana costs.
http://www.mtgvault.com/gremere102/decks/gruul-midrange/I've done the mid-range. Have a read of the description so you can see what i mean.Once i do the aggro as well it'll be easy for you to compare the difference but for now there are some pretty useful tips that i learned over the years from some really good deck builders.
keep your mana curve nice and curvy, you need more 3 drops, there's a massive gap there. At the moment it's all up and down. and go up to 25 land.Heres a questions though, are you aggro or mid-range cause i can't even see what you're deciding to do? I'm guessing you're aggro due to the title, but it really looks like your doing mid range. I'll quickly whip up a gruel mid-range and a gruel aggro to show you the difference between aggro and mid range so you can see how it works. Just give me a day or two and i'll get back to you.
Ajani gold mane is a 4 drop, this deck is an 18 land tempo deck. It's rare i'll ever get to 4 lands. 4 o rings wasn't that aggressive is what i found so i put two in the sideboard. If i need more i'll have them for game two.
Supreme verdict/any board wipe. Control would wipe the floor with this deck in standard, it's also one of the most common archetypes in standard at the moment. If your deck can't smash out your craterhoof at turn 3/4 before the verdict comes out almost every time then it isn't worth it. I don't know what your local meta is like, but in most places you will find control players.Aggro decks will wipe the floor with you, especially in red. They'll just shock your mana dorks to slow you down and then pummel you before you can even get craterhoof out, and they will do that instinctively because when you're playing rdw's you're meant to kill mana dorks early regardless of whether they know you are playing craterhoofs in there. RDW is also one of the most popular mono coloured decks at the moment in standard. Maybe you could face mid-ranged... that's about it.Also, what happens when you don't draw a crater hoof, or it gets countered? You don't have any other win conditions except maybe riding out a rancor on a mana dork and crossing your fingers, hoping that they top deck badly.Sorry man, but i don't think this deck will work unless you're just making a casual deck, in which case why make it standard legal?Also, beast within is from new phyrexia and is not a standard card, so this deck isn't even standard legal because of your sideboard.
If you wanted to make it faster, you'd just turn it into a soul sisters deck.
How would a 6 drop make the deck faster?
yeah those would do, or even dryad militant.
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