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Only things I might think to add would be Doubling Season to quadruple the speed of Helix Pinnacle; dump 25 mana on Mana Bloom gives 50 counters, remove 50 counters pump Helix Pinnacle and there we go 100 counters, just imagine how little mana would be need with 4 doubling seasons out! (Turns out it's 1, yes just 1).Gilder Bairn with a Paradise Mantle would also go infinite with Mana Bloom so long as the Mana Bloom has 7 counters on it when you set it all off to start with.I did have something else for you but literally as I was typing I forgot what it was, it's gonna bug me but hey never mind, if it comes to me I'll repost!
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thanks dude what should i take out for the blooms and seansons?
If you're looking at the Pinnacle being the win condition, then the Wurms might be able to be dropped.Sylvan Caryatid might be one to drop too, could take Voyaging Satyr instead neither of them synergise with the Elves but the Satyr untaps land which can allow for Nykthos to be repeat used in a single turn.Oracle of Nectars might be one to include too in place of Sheltering Word/Elderscales since with the high mana production in the deck it'll just produce as much life as you want plus it'll help with the Archdruid/Treespeaker.Finally I think this deck will love Genesis Wave, if you drop the non-permanents you won't lose any cards and with all the Elves pumping up; hitting for 6+ on turn 4 is doableSo lets see maybe drop Wurms, Instants, 2 Pinnacles giving 14 spare, take 2 more Blooms, 4 Waves, 4 Doubling Seasons that's 10 so far then I suppose whatever feels right to you guess there might be room for the Wurms after all, that or Garruk (for more land untap) Elvish Promenade, an extra land or heck whatever there really is plenty of flexibility in the deck.