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Lurking Predators would probably get you quite a few big fatties into play in a multi-player game.
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thanks for the tip
Dont take this negatively, just trying to get an idea of how Mayeal interacts with this kind of build. How many times a game does mayael use her ability and not hit a 5+ power creature? Just trying to get an idea, im kinda scared of dropping below 30 5+ powers because even then i miss her ability once every two or so games.
Ideally you're gonna smooth those draws out with stuff like Sylvan Library, Miri's Guile, Sensi's Divining Top, etc.My biggest concern with this deck would be that it's totally dependent on Mayael to get creatures in play given the lack of ramp, and there's no protection to keep her alive to do her thing nor anything like a Quicksilver Amulet as an alternate way to get creatures on the board. I don't even play that competitive a meta, and at our table she'd eat a Murder first thing, then a Path to Exile, then get Lignified, etc. I personally would never run a deck so totally dependent on a general without at least 4-5 ways to protect that general. I think I have 8 in my Kaalia deck, because like this one without her I'm stuck dropping one big 8 mana creature per turn, and that's death.
thanks for pointing that out, I just completely forget about defending her when I did this
Ah, i have two circles a competitive one and a casual one. i use a fine tuned Oloro for the competitive and Mayael for the casual...shes just no good in a competitive format the way i play her, not to mention absolutely no circle goes without heavy removal. Just try to think of her as a mid-late game cast and try not to force her presence if she doesn't have a shield to back her up. I will never use an Quicksilver amulet, Why waste the space when my commander is doing the same thing more effectively.If ramp is an issue my suggestions would be.- Karametra, god of Harvests : shes just so good when my pod wont let mayeal stick, and i dont run nearly this many low drop creatures. she'd be stupendous in your build.(and mayael can grab her with her ability)-Skyshroud claim, Ranger's path, Explosive Vegetation: All basically do the same thing, but theyre listed best to worst. "Forest" can grab your shocks, and Skyshroud doesn't force them in tapped.Also, you didnt answer my question ^^ Just trying to figure out if it'd be a safe bet to go below my current 33, ive been debating it for some time. And your buildis one of the first ive seen that isnt tagged "Its my first EDH please help" =P
sometimes when you're unlucky her ability is a waste of mana, and when that happens a quicksilver amulet could be handy
Well, that was my initial question, do you know off the top of your head the average number of times her ability just does nothing when you use her(per game)? =3
for me maybe 3, which can make a big difference
so im working on adding more big guys
yeah i know it does...its why im so scared to go below 30 currently. Heck, just that one missed trigger every other game tends to mess the rest of the game up.
take a look through it, I just made a good bit of changes and any other ideas would be helpful
I just uploaded my own build to the site, feel free to have a look at it ^^. if i add anything else to the 4 cards ive mentioned id basically be listing it here.
Triumph of Ferocity is probably going to get you an extra card draw every turn
i'll keep that in mind