Greenee

52 Decks, 491 Comments, 67 Reputation

**Btw, any hints or advice you want to give on the deck are very appreciated**

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Posted 22 October 2013 at 02:41 as a comment on The elements are tainted...

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no prob, check out my deck that i made about a year ago that is almost this exact same deck XD

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Posted 22 October 2013 at 01:04 in reply to #405526 on Turn 3 Infect

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play vines of vastwood instead of rangers guile for a bigger buff which is very much worth the extra mana.

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Posted 20 October 2013 at 17:31 as a comment on Turn 3 Infect

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Awesome deck idea! However I feel like its lacking end game power, whilst yes, the sphinx is good, i would try and get a more powerful creature on the field than that :p
Maybe stormtide laviathon? :D

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Posted 12 October 2013 at 00:45 as a comment on Lockdown Budget (~$30)

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I agree about the dimir aqueducts. And surgical extraction was extripate but i switched it for surgical for price reasons :p

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Posted 05 October 2013 at 19:06 in reply to #401651 on Twisted Intelect (Finished)

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its a bit lacking in combos, check out my mono black and youll see what i mean :P

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Posted 09 May 2013 at 04:46 as a comment on Mono Black Vampire

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too many singles, get more different kinds of cards in there with pairs to maximize ur decks efficiency

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Posted 09 May 2013 at 04:42 as a comment on Sylar (just Necrotic Ooze)

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I dunno man, thats why its your deck.
If you need some advice on how to chain combos I've got a vampy deck I just finished thats littered with combos, you should check it out

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Posted 23 April 2013 at 05:01 in reply to #343824 on Black Green Zombies

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Try and keep ur deck under 100 dollars, get rid of grave crawler and the planeswalkers for one, you really dont need 8 of them for any deck really.
Next, diversify your creatures. Find combos that work very simply, like with the golgari you should focus on putting creatures on the graveyard that can help your creatures on the filed from the graveyard, so grave crawler is pretty much pointless.

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Posted 23 April 2013 at 04:08 in reply to #343813 on Black Green Zombies

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Youre decks a bit slow and wway too expensive :P

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Posted 23 April 2013 at 04:00 as a comment on Black Green Zombies

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ahahaha, final fortune and isochron sceptor is funny XD
If that combo isnt banned yet, you might want to seriously look into this deck

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Posted 02 April 2013 at 15:50 as a comment on Fast Infinite Turn

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ditch searing spear for lightning bolt :P

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Posted 30 December 2012 at 07:06 as a comment on *** IZZET MASTER SNIPER ***

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Nice deck, really shuts down the opponents combos, but I recomend switching mind rot for hymm to torach, not sure if I spelled that right though.
Hymm is a two black mana card that says target play discards two cards at random, I love it

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Posted 30 December 2012 at 03:17 as a comment on Shrieking Discard

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I'd recommend ditching some terramorphic expanses for something like another golgari guildgate, or some other black/green land

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Posted 15 December 2012 at 19:39 as a comment on The Lich's Army

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Really do love this deck, its kindve inspiring me to make my own. :D

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Posted 15 December 2012 at 19:37 as a comment on The Lich's Army

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Really like it dude, but I recommend ditching two mountains for to b;asphemous acts to wipe the field, then regen all your werewolves with full moon's rise. I'm making a werewolf deck pretty soon, so I'm looking at all I can.

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Posted 13 December 2012 at 00:40 as a comment on Standard Werewolves (+ a dragon) (Please Help!)

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The deck is very intriquite with its use of creature cards and endgame combos. I believe this deck is beyond tournament quality, but the owner of wizards should simply consider it too good for usage at all. I understand that most people don't understand the true genius of this masterpiece, but believe me, I understand (:
PS: needs more stormcrows

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Posted 10 December 2012 at 00:53 as a comment on Turn 1 Win!

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looking good!
Just ditch the megrims for two more lillianas caress :P

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Posted 10 December 2012 at 00:27 as a comment on Megrim Dreams

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Good deck dude, it seems fun to play, but I'd get rid of the house of shadow for some multi colored land, it doesnt seem very effective

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Posted 10 December 2012 at 00:01 as a comment on Secrets of Dimir

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Like the spirit horde, but maybe you should take out blood artist, add for more power gaining cards.

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Posted 09 December 2012 at 23:48 as a comment on IM NOT SURE YET

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