Modern Dimir Control

by GreatMasterZ on 29 October 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Artifacts (2)


Enchantments (1)

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Deck Description

This is the first modern deck that I've really worked on. I think it's coming together pretty nicely. It's super control in many ways and I think you can see that.

How to Play

The win condition is very slow and painful (kind of). It runs off of a combo I found that I call the Omnipotent combo (or Infinite Omniscience). Basically, play Omniscience then Enter the infinite to have all the cards in your hand and be able to play them without paying. You can do 2 things from here.

1. Play a reliquary tower and Tomorrow to keep the game going as long as you want (Tomorrow makes it so that you can't lose from having to draw cards when you have none). Winning in this way is extra turns, removing all threats, and hitting with the 4 creatures. (You can also not attack and use psychic spiral and Blue Sun's Zenith and stuff to have every card then make your opponent cry by removing every permanent they have with Cryptic Command and controlling them until they quit)

2. Put Psychic Spiral back in your library, don't have Reliquary tower and discard all but 7 cards. On your next turn, psychic spiral for a majority of your deck (which you put in your graveyard). It's a massive mill.

If you use psychic spiral throughout the game, the second win works a little better. To get to the win just deny, remove, and draw as much as possible.

Happy Controling!
Great Master Z, the Mind Thief

P.S. That should TOTALLY be a card based on me.

Deck Tags

  • U/B
  • Control
  • Modern

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 3,707 times.

Mana Curve

Mana Symbol Occurrence

0461700

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Dimir Control

Anybody have any thoughts? I really want this deck to work out.

0
Posted 13 December 2013 at 15:50

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