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This is a mono white quest deck. It is pretty straight forward for a quest deck. In play testing, about 30%-40% of my games I turn 2 Argentum Armor, which is pretty much a scoop from your opponent. Against aggro decks, swap in a sword or 2 for 1 armor and a signal pest. Also for aggro swap in 2 plains for 2 contested warzones, you dont want warzones on the field if your opponent is playing aggro. Obviously Kor Firewalkers are for RDW and Valakut.
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Cool deck! Accorder Paladin seems kinda of useless, though. Is there a specific reason for putting him in that I just can't see? Also, have you considered Tempered Steel? It's not as efficient as it can be in other decks, but you've still got a whole lot of artifact creatures.
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