blue black control

by graeme123 on 15 March 2011

Main Deck (60 cards)

Sideboard (15 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

blue black control

Deck Tags

  • Control

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,461 times.

Mana Curve

Mana Symbol Occurrence

0302300

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for blue black control

This deck is okay, but it doesn't have enough creatures or spells to drain life.... You will end up losing due to the fact your not dealing any damage, all someone needs to due would be to make you tap out your mana and destroy or exhile your creatures and all you have is defense which will eventually run out....
I would personally continue to work on this deck, as the concept of control decks is great, but it's not quite all there, For blue I would recommend cards like narcolepsy and sleep, both good spells to keep creatures at bay

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Posted 15 March 2011 at 19:08

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that is why i have frost titan
he is my win condition
i have turn aside to counter things that target him
and duress to get rid of those things before they cast them
sleep was an idea but i feel black sun is just as useful if not more
and narcolepsy is decent but its pretty much a bad doom blade/ go for the throat

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Posted 15 March 2011 at 19:27

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But what good is a win condition with no back up plan?

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Posted 15 March 2011 at 19:31

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what are they gonna do to stop my frost titan name anything
and if worst truly does happen i have creeping tar pit

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Posted 15 March 2011 at 19:37

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what are they gonna do to stop my frost titan name anything
and if worst truly does happen i have creeping tar pit

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Posted 15 March 2011 at 19:38

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In a deck heavy with mana, or mana generating cards, all they have to do is continue to play spells till your tapped out, then either destroy him, or if u have no got him out yet, destroy your mana, if you play people with older cards tsunami could destroy your chances to pull him out., Just pointing out a flaw

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Posted 15 March 2011 at 19:47

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ok first off this is a t2 deck therefore it only plays t2 so the tsunammi is not a problem
also
i can let some things fly so that i have 1 island left for the turn aside thats ok
if he were to play some big green guy all i have to do is use go for the throat on it
and btw im playing duress and inquisition so cards like stunami and cards that can get frost titan out wont be in their hands past turn 2

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Posted 15 March 2011 at 20:05

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Your artifact, Phyrexian Revoker, its a nice card, but its a better side board than main board, and i do agree that the creature aspect should be addressed, your logic of destroying everything that can stand in your way can be easily taken care of, example, Blightsteel Collosus, the Shape Anew i designed is also a partial control deck to counter anything that would stop the process of bringing him out, so worst case scenario against my deck, i play Shape Anew, you try to Mana Leak it, i play mine as well, because you played your spells already, you don't have enough to pay the 3 mana needed to counter mine, my Blightsteel Collosus is on the field, all you have is a Frost Titan standing in my way. My Blightsteel just massacred your Frost Titan, you can't destroy Blightsteel cause its indestructable, which leaves the only option of exile. which would mean its a luck of the draw kinda deal which is not very reliable, every deck should have a back up plan. example, one of mine in the Shape Anew was Inkmoth Nexus. Slow, but it worked many times with the combos i had.

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Posted 13 February 2012 at 22:58

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