Selective Memory/Polymorph Sta..

by Gotterdammerung on 28 February 2010

Main Deck (60 cards)

Sorceries (12)


Instants (4)


Artifacts (4)


Land (20)

Sideboard (12 cards)

Instants (4)

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Deck Description

Summon tiny 1 cost creatures to stall until 4 mana is out. Then play selective memory and remove all creatures from your library except for the Darksteel Colossus'. Then play Polymorph on a tiny creature and change it into a Darksteel Colossus. Enjoy an indestructable 11/11 with trample as early as turn 4. If you get another Polymorph target Darksteel Colossus as it will not be destroyed because of its indestructable trait but you will still be able to reveal until you reach a second and bring it out. Any big game ending creature can be substituted for the Darksteel Colossus no matter the mana cost or color (some examples in side deck feel free to suggest other big monsters you like).
Only way to mess this up is to draw all 4 big cards into your starting hand and be too dumb to mulligan.

Deck Tags

  • Stompy

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

028000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Selective Memory/Polymorph Standard

Why not make this deck standard? It clearly has that potential. I would think about spreading seas, journeys to nowhere and oblivion rings to add some defense, in many cases chump blockers just isn't enough. Check out my deck for some ideas. Love the use of selective memory by the way, its the first instance I've seen a good use for it.
http://mtgvault.com/ViewDeck.aspx?DeckID=43775

0
Posted 28 February 2010 at 10:31

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